Intro to Geometry Nodes using Blender 3.3

所在平台: Udemy

课程主页: https://www.udemy.com/course/geonodes-intro-blender-v3point3/

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**课程名称:Blender 3.3 几何节点入门** **课程概述:** 本课程是关于 Blender 3.3 版本中令人兴奋的程序化系统——几何节点(Geometry Nodes)的入门指南。自 2019 年 Blender 2.8 版本发布以来,Blender 作为一款多功能 3D 应用的地位日益巩固,而几何节点是其近年来的一个重要发展方向。尽管几何节点作为一个相对较新的功能(截至 2022 年 11 月,推出仅一年多),仍处于原型阶段,但开发者已认为其具备生产就绪的稳定性,并且许多用户已将其纳入工作流程。 几何节点为数字艺术家和软件开发者之间架起了一座桥梁,让非程序员也能接触和使用代码。本课程旨在通过直观的方式,帮助学习者理解数字、代码与美丽图形之间的关系,而非过度关注复杂的公式。 **课程形式:** 课程包含 22 个视频讲座和 22 个 Blender 场景文件。大部分场景文件为未完成的项目,学生将根据指导完成。部分文件仅需少量操作即可完成,这种专注特定任务的方式对初学者而言更有效率。课程中也包含少数从零开始的项目演示,但这些演示都建立在基础概念讲解之后。 **项目示例:** * 在网格上实例化城市 (Instancing a City on a Grid) * 在仙人掌上实例化针头 (Instancing Needles on a Cactus) * 在曲线上实例化带刺的球和链条 (Instancing a Spiked Ball and Chain on a Curve) * 另外 6 个侧重于实用节点(如 Vector Math 和 Map Range)的练习。

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Blender's rise as a multi-purpose 3D application was especially noticable in 2019 with the release of version 2.8. Now several years later, Blender version 3.3 continues to explore and evolve one of the most exciting procedural systems; Geometry Nodes. As of November 2022, Geometry Nodes are a little over a year old, and each release is still considered a prototype. However, the developers consider it to be production-ready, and many users find it stable enough to incorporate into their pipeline.Traditionally there exists a gap between digital artists and software developers. 3D art is indeed a visual medium, but Geometry Nodes provides a middle ground where one can dabble with code. I have taught this curriculum three times as a synchronous online class and after feedback from kids, teens, and adults, I am very proud of this carefully crafted learning experience. I found it was crucial to not overwhelm students with formulas, but rather create opportunities for seeing relationships between, numbers, code, and beautiful shapes.CLASS FORMATThis class contains 22 video lectures and 22 Blender scene files. Most of the Blender files are incomplete projects and students are given instructions on how to finish them. Some of the files only require a few clicks to complete. I find that focusing on specific tasks is more efficient for beginners rather than trying to digest the dozens of steps to complete a project. However, I do have a couple videos which walk students through creating something from scratch, but only after covering fundamental concepts.PROJECTSInstancing a City on a GridInstancing Needles on a CactusInstancing a Spiked Ball and Chain on a Curve6 more exercises focusing on Utility Nodes like Vector Math and Map Range

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