Game Audio 101: How to Create Sounds for Games

所在平台: Udemy

课程主页: https://www.udemy.com/course/gameaudio101/

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课程简介

课程名称:游戏音频基础 101:如何为游戏创造声音 课程概述:本课程将深入探讨游戏声音的创作,涵盖音频概念化和创作的艺术及技术两个方面。我们将学习声音在物理和数字领域的基础知识,声音在游戏中的应用,音效编辑,声音选择与定位,以及音效的交付。课程的核心内容包括: - 游戏中声音的基本使用方式 - 音频物理学及相关词汇 - 如何用声音定义空间 - 麦克风类型及其特性 - 录制/采集音效素材 - 音效设计的思维过程和美学 - Pro Tools 的编辑功能和导航 - 创建特定于游戏的音频资产类型 通过研究这些主题,学员将能够理解声音的创作可能性,以及如何使游戏感受更具沉浸感和真实性。此外,我们还将分享录制音效的最佳实践,以及使用数字音频工作站处理和操控音频的方法。本课程特别适合初学者,包括声音设计师、作曲家和游戏开发者。 若想从初学者提升到高级游戏声音设计师,可以查看“游戏音频 201”和“301”课程,学习使用 Wwise 进行音频实现的技能。通过掌握这些知识和工具,您将拥有全面的游戏音频技能,这将为您的工作增添价值,并提升您的市场竞争力!

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课程详情

Dive into making sounds for games by examining both the artistic and technological aspects of audio conceptualization and creation. We will cover the basics of sound in the physical and digital realm, uses of sound in games, sound effects editing, scoping/spotting, and sound effects delivery.At a high level, we'll cover· The essential ways to use sound in games· Audio physics and vocabulary· How to define space with sound· Microphone types and characteristics· Recording/capturing assets· Thought process and aesthetics for Sound Design· Editing functions and navigation of Pro Tools· Creating audio asset types specific to gamesBy looking at these topics, we'll understand sound's creative possibilities and the ways to make games feel immersive and real. We'll also have a healthy dose of best practices for recording your own sounds as well as when using a Digital Audio Workstation to process and manipulate audio.This course is designed for beginner sound designers, composers and game developers.Check out Game Audio 201 & 301 to go from beginner to advanced Game Sound Designer, and learn audio implementation skills using Wwise. With this knowledge and set of tools, you'll have a holistic skillset in game audio that will inform your work and make you that much more marketable!

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