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所在平台: Udemy |
课程主页: https://www.udemy.com/course/game-development-for-kids-and-beginners/
课程评论:没有评论
课程名称:儿童与初学者游戏开发 课程概述: 本课程由Divya Gopinath主讲,她是Little Monks' Laboratory的创始人,致力于教授儿童编程。经过10年的IT行业实践经验后,Divya决定追寻她的教学热情,专注于教导小朋友们。学生们对她的编程课程充满热情,认为非常有趣!本课程使用的工具是“Gamefroot”,这是一个让任何人都能创建自己视频游戏的优秀平台。 课程流程: 在本课程中,学员将学习如何独立创建一款视频游戏,具体包括: - 创建自己的角色 - 设计自己的游戏,包括背景、玩家及道具 - 编程使游戏中的所有物体符合设计(角色、障碍物、可收集物等) - 实践事件驱动编程(例如:点击播放按钮开始游戏、按右箭头移动玩家等) - 深入理解编码概念 - 深入理解物理概念,包括速度、动量、X和Y轴、重力和运动 课程的独特之处: - 讲师在屏幕上的出现,便于学生跟随学习 - 每个模块的逻辑会在编码之前详细解释 - 通过趣味活动和游戏使概念讲解更容易理解 课程涵盖的概念: 1) 指令 2) 算法 3) 事件 4) 循环 5) 变量 6) 条件语句 这是一个充满活力与趣味的课程,让孩子们在玩乐中学习编程的基础知识!
About the InstructorDivya Gopinath is the founder of Little Monks' Laboratory, where she and a team of passionate teachers teach coding to kids. After 10 years of hands on coding experience in the IT industry, Divya wanted to pursue her passion for teaching little kids. Students love her coding classes and find them quite interesting!Tool usedThe tool "Gamefroot" is used in the lessons. Gamefroot is an awesome platform that enables anybody to make their own video games!Course FlowThroughout this course, we will be learning how to create a video game all by yourself as we teach you how to do the following Create characters of your ownDesign the game on your own - background, player and objectsProgram all the objects in the game to work as per their design (Characters,obstacles, collectables etc)Hands on experience on event driven programming (Example: Start the game on clicking play button/ Move the player on pressing the right arrow key etc)Deeper understanding of coding conceptsDeeper understanding of the following concepts in physics - Velocity, speed, X and Y axes, gravity and motionWhat is unique about this course?Appearance of instructor on screen to make it easier for students to followThe logic of every module is explained in detail before coding itUse of fun filled activities/games to make explanation of concepts easierConcepts taughtThe concepts taught in this course include the following1) Instructions2) Algorithms3) Events4) Loops5) Variables6) Conditionals