Game Design Concept Art Intro: Digital Environment Drawing

所在平台: Udemy

课程主页: https://www.udemy.com/course/game-design-concept-art-intro-digital-environment-drawing/

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课程名称:游戏设计概念艺术导论:数字环境绘画 课程概述:欢迎参加《游戏设计概念艺术导论:数字环境绘画》课程!在这门基础课程中,我们将学习3/4剖面概念艺术的基本知识。这种艺术形式非常适合展示室内环境空间,是一个很好的设计学习机会。课程将重点放在生成创意、创建易于理解的设计以及草图绘制技巧上。 学生评价:“这是一个非常有用和高质量的课程,提供业内标准的工作流程和技术,简明扼要。” - Daniela Draganova;“不错的工作流程,正是我所寻找的。” - Mark Ojar。 我们将覆盖以下核心技能: - 概念艺术家的哲学和心态 - 叙事设计的创意生成 - 参考资料研究 - Photoshop基础 - 设计原则 - 设计草图 - 线性透视 - 空间布局设计,包括平面图 其中一些主题能够单独成为课程,我们将探讨概念艺术家如何“破解”透视等问题。课程将介绍创建有趣且吸引人的设计的最重要原则,但不会深入所有设计原则。关于Photoshop,我们将介绍此课程所需的基础知识,最终目标是完成一幅布局草图。课程中将介绍工具和技巧,未来的课程也会根据需要进行补充。 注意:本课程展示了艺术家创建最终资产的工作流程,达到目标的方法有很多种,这只是其中的一种。 我们将使用当今顶级游戏工作室创建您最喜爱的游戏的最新软件包!本课程中将主要使用Photoshop,以及用于透视辅助的SketchUp和/或Blender。 为什么选择Class Creatives的课程?Reide Perigo是索尼互动娱乐(SIE)的环境概念艺术家,曾参与多款游戏项目的开发,包括《死亡搁浅》和VR射击游戏《防火墙:零小时》。除了游戏,Reide还利用他的创造才能帮助设计全球的家庭娱乐中心,担任图形设计师(为SalesForce等公司工作),以及为桌游和飞盘高尔夫印章进行插画创作。 本课程适合对象:从有兴趣了解概念艺术的初学者,到希望深入学习设计基础的专业概念艺术家。我们精心设计了一个结构,涵盖行业标准的游戏设计概念艺术工作流程的全部内容。 请注意,如果这是您第一次创建概念艺术、环境艺术或数字绘图,我们强烈建议您按照讲师的课程大纲认真学习,以免遗漏任何细节!然而,如果您是高级用户,想要在特定领域增加内容,也可以跳至任何您希望关注的部分。

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Hi there!Welcome, and thanks for choosing Game Design Concept Art Intro: Digital Environment Drawing!In this foundational course we will be learning the fundamentals of ¾ cutaway concept art. This type of concept art is great for showcasing an interior environment space making it a great design learning opportunity.The focus will be on generating ideas, creating a relatable entertaining design, and sketching methods to create your concept.What students are saying about this game design digital drawing course:"Incredibly useful and high quality course, providing you with industry standard workflows and techniques. Concise and to the point." - Daniela Draganova"Nice workflow. Exactly what I was looking for" - Mark OjarWe will cover the following core skill sets:Philosophies and mindset of a concept artistGenerating ideas for narrative designReference StudyingPhotoshop BasicsDesign principlesDesign SketchingLinear PerspectiveSpace layout design including floor plansSome of these topics could be courses by themselves so we will look at methods concept artists use to "hack" things like perspective. The most important rules for creating entertaining sound designs will be covered but we will not go in depth over all of the design principles. As for PhotoShop, we will go over the basics needed for this course, with the end goal of a layout sketch in mind. Tools and tips will be covered throughout the course and future ones as needed.***NOTE This course shows the workflow for an artist creating a final asset, there are several ways to reach an end goal, this is simply one of those paths.We'll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!Photoshop for the majority of this course, and SketchUp and/or Blender for perspective aidsWhy Learn From Class Creatives?Reide Perigo is an environment concept artist for Sony Interactive Entertainment (SIE) as part of the Visual Arts Service Group. In his time with SIE, Reide has worked on a number of games. Titles that have been released so far include Death Stranding and VR shooter, Firewall:Zero Hour.Outside of games, Reide has used his creative talents and design first mentality as a concept artist helping pitch and design Family Entertainment Centers all over the world, a graphic designer - for companies such as SalesForce - , and an illustrator for board games and even disc golf stamps.Who This Course is For:From beginners interested in learning about concept art and what it takes to make it into the industry, to professional concept artists looking to learn more fundamental design.As with all Class Creative's courses, we've laid out a structure that covers the full spectrum of industry standard game design concept art work flows from start to finish.Please remember, if this is your first time creating concept art, environment art, or digital drawing, we highly recommend that you follow the outline carefully, according to how our instructor's have structured the course. We wouldn't want you to miss out on any details!However, if you are an advanced user and are looking for something specific to add to your repertoire feel free to dive in and skip to any sections you'd like to focus on.

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