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所在平台: Udemy |
课程主页: https://www.udemy.com/course/game-character-rigging-with-houdini/
课程评论:没有评论
**课程名称:** Houdini 18.5 rigging with KineFX (KineFX 绑定技术) **课程概述:** 本课程分为两个卷,全面介绍了 Houdini 18.5 中全新的 KineFX 绑定工作流程。 * **卷 01:** 重点讲解绑定技术员/绑定师的基础知识,指导学员一步一步地从零开始创建一个游戏级的、可用于 Unity 游戏引擎的僵尸角色绑定。课程将涵盖 Houdini 绑定的核心概念,并通过 Python 和 Houdini 数字资产创建可复用的绑定工具。完成课程后,学员将获得一个准备好进行动画的僵尸资产,并且 Houdini Indie 用户还可以学习如何将最终绑定的角色导出到 Unity 进行测试。课程全程无省略,从零到完整绑定、蒙皮和动画,并创建灵活易用的用户界面。 * **卷 02:** 在卷 01 的基础上,本卷新增了超过 4 小时的视频内容,专注于介绍 KineFX 的全新绑定工作流程。学员将使用 KineFX 工具创建两个完整的游戏级绑定:一个触手和一个僵尸,并在此过程中学习新的工作流程。课程同样保证不省略任何步骤,从 3D 模型的导入到最终的绑定、蒙皮和动画,并为动画师打造灵活的用户界面。 **目标学员:** 本课程非常适合入门级动画师,或者希望将其他 3D 软件的绑定知识迁移到 Houdini,并利用 Houdini 的强大功能进行游戏开发项目的学员。
Updated for Houdini 18.5 KineFX**** Volume 02 ****This update includes over 4 hours of new video introducing the new Houdini rigging workflow KineFX.We will create 2 complete game ready rigs using the new KineFX tools, a tentacle and a zombie; introducing the new workflows along the way.Not a single step is skipped, we go from zero to fully rigged, skinned and animated assets, with versatile, animator friendly user interfaces.This course is ideal for beginner animators or someone who is looking to translate their rigging knowledge from another 3D package and leverage the awesome power of Houdini in their game development projects.**** Volume 01 ****Learn to create an animation ready zombie character rig with Houdini.In this course we cover the fundamentals of the role of the Technical Animator or Rigger. We will create, node by node, a game ready animation rig ready to deploy into the Unity Game Engine. Along the way we will cover the fundamental concepts of rigging inside Houdini, and create a range of reusable rigging tools using Python and Houdini Digital Assets.After completion you will have an animation ready zombie asset - and for Houdini Indie users we will explore exporting the finalized rig into Unity for testing. Not a single step is skipped, we go from zero to a fully rigged, skinned and animated asset, with a versatile user interface.This course is ideal for beginner animators or someone who is looking to translate their rigging knowledge from another 3D package and leverage the awesome power of Houdini in their game development projects.