Game Assets with Blender and Unreal Engine 5

所在平台: Udemy

课程主页: https://www.udemy.com/course/game-assets-with-blender-and-unreal-engine-5/

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课程简介

Coursera 课程《使用 Blender 和 Unreal Engine 5 制作游戏资产》内容总结: 本课程将教授如何使用 Blender、Quixel Mixer、GIMP 和 Unreal Engine 等免费软件创建高质量的游戏资产。课程从软件的下载和安装开始,并提供三份包含软件快捷键和信息的 PDF 文件。 课程将总共创建 7 个游戏资产,均以 1999 年的《荣誉勋章》游戏为灵感。要创建的资产包括:路边指示牌、路标、木栅栏、路灯、炸药箱、急救箱和飞行员日志。 在每个资产的制作环节开始前,都会展示原始对象的图片作为参考。学员将学习以下流程: * **Blender:** 创建 3D 模型、UV 展开和导出 FBX 文件。 * **Quixel Mixer:** 纹理化模型,并导出 Albedo、Normal、Roughness、Metalness 和 AO 等纹理。 * **GIMP:** 创建可在 Quixel Mixer 中使用的自定义笔刷,以制作更逼真的纹理(在部分资产制作中使用)。 * **Unreal Engine 5.2.1:** 正确导入制作好的游戏资产,并在项目中进行集成。 在课程的最后两个游戏资产的制作中,将完全使用 Blender 完成全部流程,并学习如何获取免费的高质量纹理。 课程的最后一项内容是创建一个包含所有制作游戏资产的场景,同时学习如何使用 Quixel Bridge(Unreal Engine 内置工具)导入其他高质量对象。 最后,学员将学会如何截取最终成果的截图,以便在社交媒体、论坛分享或用于个人作品集推广。

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课程详情

In this course you will learn how to create quality game assets using free softwares such as Blender, Quixel Mixer, GIMP and Unreal Engine. We will start the course with the download and installation of this softwares. You will receive 3 PDF files containing shortcuts and information about the softwares we will use in the course. A total of 7 game assets will be created. We will take as a base/inspiration the game Medal of Honor (1999) to recreate a minen road sign, a fingerpost, a wooden fence, a street light, a dynamit crate, a first aid kit and a pilot's logbook. At the beginning of each section, before we develop the game asset, I will show you an image of the original object that we are going to recreate. You will learn how to create the object in 3D, uvunwrap and export the fbx file using Blender, texture it and export these textures (albedo, normal, roughness, metalness and ao) using Quixel Mixer and then learn how to correctly import all this in a project that we will create in Unreal Engine 5.2.1. We will also use a free software called GIMP where we will create some brushes that we will use in Quixel Mixer to create more realistic textures. In the final two game assets we will only use Blender to carry out the entire process, using free high-quality textures that you will learn where to download. In the last section of the course we will create a scene with the game assets we created and you will learn how to bring in other high quality objects using Quixel Bridge (within the Unreal Engine itself). Finally, you will learn how to take a photo (screenshot) of the final result to share your achievement with friends, on the forums, or even to promote your portfolio.

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