Blender 3D: Model, Rig, Texture for Unreal & Unity

所在平台: Udemy

课程主页: https://www.udemy.com/course/game-asset-bootcamp-blender-28-unreal-engine-unity/

课程评论:没有评论

第一个写评论        关注课程

课程简介

课程名称:Blender 3D:为Unreal & Unity建模、绑定、纹理 课程概述:本课程是您进入游戏开发世界的绝佳指南,通过运用Blender 3D这一免费的开源软件,您将从零开始制作专业的3D游戏资产。课程涵盖了3D建模、绑定、纹理和动画等完整流程,助力您在游戏资产管道中脱颖而出。无论您是瞄准Unreal Engine还是Unity 3D,您都将获得提升技能,掌握游戏资产制作的专业技能。 课程亮点: - 由一位拥有近10万学生的顶级Udemy讲师授课 - 从初级到高级的Blender 3D技术逐步深入 - 掌握建模、绑定和动画游戏资产的高效工作流程 - 无缝集成资产到Unreal Engine 和 Unity 3D - 通过智能工具和快捷键节省复杂3D任务的时间 通过超过6小时的逐步视频教程,您将学习如何在Blender 3D中建模,利用ArmorPaint和Quixel Mixer进行专业纹理处理,并将资产导入Unreal Engine 5.4和Unity 3D。课程还教您如何使用“发送到Unreal”插件实现一键导出,以及在Blender 3D中直接烘焙基础纹理图(法线、曲率、AO和颜色ID)。 学习内容: - 游戏资产管道的3D建模、绑定和动画 - 非破坏性工作流程,以提升创作效率 - 带有导出准备动作的绑定和动画 - 使用Quixel Mixer和ArmorPaint进行专业级纹理处理 - 优化资产导入到主流游戏引擎 - 动画蓝图的设置,以创建动态效果 涵盖的工具与技术: - Blender 3D(免费,开源) - Quixel Mixer和ArmorPaint(免费纹理工具) - Unreal Engine 和 Unity 3D - 快速导出的发送到Unreal插件 您将掌握的关键技能: - 烘焙纹理图(法线、曲率、AO、颜色ID) - 为游戏绑定和关键动画 - 优化UV和纹理密度以提高性能 - 使用镜面、布尔和固化等修改器 - 将Ngons转换为四边形以保持清晰拓扑 准备好掌握游戏资产创建了吗?立即购买,使用专家级的Blender 3D工作流程为Unreal Engine和Unity 3D制作专业的3D资产,无论是新手还是专业人士,都会有所收获!

课程评论(0条)

课程详情

Dive into game development with Blender 3D: Model, Rig, Texture for Unreal & Unity-your complete guide to crafting professional 3D game assets from scratch. This comprehensive course teaches 3D modeling, rigging, texturing, and animation, empowering you to build game-ready assets using Blender 3D, the free, open-source alternative to Maya and 3ds Max. Whether targeting Unreal Engine or Unity 3D, you'll gain skills to excel in the game asset pipeline.Join thousands who've leveled up their game design with this top-rated Udemy course! With over 6 hours of step-by-step video tutorials, you'll master the game asset creation pipeline-no prior 3D experience needed. Explore free Substance Painter alternatives like ArmorPaint and Quixel Mixer to texture assets like a pro.Why this course shines:- Learn from a top Udemy instructor with nearly 100,000 students- Progress from beginner to advanced **Blender 3D** techniques- Master efficient workflows for modeling, rigging, and animating game assets- Seamlessly integrate assets into **Unreal Engine and Unity 3D - Save time with smart tools and shortcuts for complex 3D tasksThrough detailed video tutorials, you'll model in Blender 3D, texture with ArmorPaint and Quixel Mixer, and import assets into Unreal Engine 5.4 and Unity 3D. Learn to use the Send to Unreal add-on for one-click exports and bake essential texture maps-normal, curvature, AO, and color ID-directly in Blender 3D.What You'll Learn:- 3D modeling, rigging, and animation for game asset pipelines- Non-destructive workflows to streamline creativity- Rigging and animating with export-ready actions- Texturing in Quixel Mixer and ArmorPaint for professional results- Optimized asset imports into leading game engines- Animation Blueprint setup for dynamic creationsTools & Technologies Covered:- Blender 3D (free, open-source)- Quixel Mixer and ArmorPaint n(free texturing tools)- Unreal Engine and **Unity 3D - Send to Unreal Add-on for fast exportsKey Skills You'll Gain:- Baking texture maps (normal, curvature, AO, color ID)- Rigging and keyframing animations for games- Optimizing UVs and texel density for performance- Using modifiers like Mirror, Boolean, and Solidify- Converting Ngons to Quads for clean topologyReady to master game asset creation? Click Buy Now to build professional 3D assets with expert Blender 3D workflows for Unreal Engine and Unity 3D -perfect for beginners and pros!

课程标签

0人关注该课程

主题相关的课程