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所在平台: Udemy |
课程主页: https://www.udemy.com/course/essential-mathematics-for-game-developers/
课程评论:没有评论
课程名称:游戏开发者的基础数学 课程概述:我们创建了一个极好的课程,旨在教授游戏开发所需的数学知识。通过实践教学法和全面的课程大纲,这是每位认真对待游戏开发的人必学的内容。在本课程中,您将学习从计算向量到旋转的所有内容。您将了解如何在不使用内置系统的情况下,根据角色朝向旋转角色。我们还将学习如何从角度计算方向,以及更多内容。此外,我们将学习通过Perlin噪声生成程序性地形的基础知识。 主要课程内容: - 基础数学复习 - 向量和点 - 四元数与欧拉角 - 三角学 - 射线投射与反射 - 通过噪声生成纹理和地形 - 物理与机械 - 潜行游戏 为什么要参加这门课程?数学是游戏开发的重要组成部分,尽管您可以在没有它的情况下勉强应付,但掌握一些数学知识会非常有帮助。您将学习: - 如何区分向量和点 - 如何根据参考物体的位置计算旋转 - 如何手动创建箱形、球形和圆形碰撞体并计算它们的大小 - 如何使物体根据地面的旋转进行旋转 - 掌握游戏机制和物理学 不要再犹豫了!今天就开始学习基础数学,以便您能够更有效地创建游戏!
We have created one of the best courses to learn mathematics for game development. We have used a practical pedagogy and a comprehensive syllabus which is must learn for any serious game developer.In this course, you will be learning everything from calculating vectors to rotations. You'll be learning how to rotate characters based on the direction they are facing without using built-in systems. We'll also be learning how to calculate directions from angles, and much more. We will even learn the start of how to generate procedural terrain through Perlin noise.So why wait? Let's get started learning essential math today, so you can create games in a much more effective manner!Major Topics CoveredBasic Math RefresherVectors & PointsQuaternions ad Euler anglesTrigonometryRay casts & ReflectionsGenerating Textures & Terrain Through NoisePhysics & MechanicsStealth GameWhy should you take this course?Math is an integral part of game development, while you can scrape by without it, having some math knowledge under your belt can be very useful. You will learn to:How to differentiate vectors and pointsCalculating rotation based on a reference object's positionHow to create a box, sphere, and circle colliders and calculate their size manually based on the dimensions of the object.Have an object rotate based on the ground's rotation below itMaster game mechanics and physics