Build 15 Augmented Reality (AR) apps with Unity & Vuforia

所在平台: Udemy

课程主页: https://www.udemy.com/course/develop-augmented-reality-book-ar-business-card-with-unity/

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课程名称:使用Unity和Vuforia构建15个增强现实(AR)应用 课程概述:如果你对增强现实感到好奇,那么你来对地方了。本课程将教你如何构建完全可用的增强现实安卓和iOS应用所需的基础知识和编程技巧。你需要一部安卓智能手机或iPhone。增强现实(AR)是对现实世界环境的实时视图,通过计算机生成的或提取的感官输入(如声音、视频、图形或GPS数据)进行“增强”。AR能够增强现实的感知,与虚拟现实(VR)不同,后者是用模拟世界替代真实世界。 课程内容:本课程为有意创建增强现实应用的学生设计,无需编码经验;只需一部安卓或iOS设备来测试你的AR应用。我们将从Unity和C#的基本知识开始,逐步深入。 主要模块包括: 1. **增强现实基础**:理解什么是增强现实,并学习四种不同的AR技术及其应用。 2. **Unity基础**:介绍构建增强现实应用的主要软件Unity。 3. **增强现实应用创建**: - **ARONE应用**:创建Vuforia账户,生成许可证密钥,上传图像作为目标,理解Vuforia图像识别系统,下载3D模型并将其放置在图像目标上。 - **ARBOOK应用**:在图画书中绘制草图,下载3D模型并在图像目标上投影,以趣味方式教学复杂科目。 - **ARBusinessCard应用**:使用虚拟按钮创建应用,理解其功能与接口,并实现交互式的AR名片。 - **AR贺卡应用**:学习同时检测多个图像目标,并在打开贺卡时播放音频。 - **基于超重叠的对象跟踪**:使用Vuforia的3D扫描应用扫描模型,并在此模型上覆盖数字对象。 - **圆柱体对象跟踪**:检测圆柱对象并创建场景。 - **Vuforia云识别**:创建扫描书封面并显示信息面板的应用。 - **地面平面与空中应用**:创建无标记的AR并在现实世界中放置3D模型。 - **用户定义的目标**:使用任何图像作为标记的功能。 希望通过该课程,你能掌握增强现实的基础知识和应用开发技能,期待在课程中见到你!

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Curious about Augmented Reality, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional Augmented Reality android and iOS apps. For this course you will need an Android Smartphone or iPhone. So what is Augmented Reality? According to Wikipedia, Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are "augmented" by computer-generated or extracted real-world sensory input such as sound, video, graphics or GPS data. In Augmented Reality the real view is modified by a computer (Smartphone in this case). Augmented reality (AR) enhances one's current perception of reality, whereas in contrast, virtual reality replaces the real world with a simulated one. Augmentation techniques are basically performed in real time, Eg: Displaying live scores and statistics inside a live video of a sporting event Power of Augmented Reality I came across Augmented Reality in 2015 after watching a video of Augmented Reality Book. I was fascinated to know that such technology actually exists. So I started researching on different Augmented Reality platform. Vuforia platform seemed very promising as developers all over the World have used Vuforia for developing Augmented Reality apps. Pokemon Go game is the best example of Augmented Reality. Other than that Augmented Reality apps expand over a wide range of topics from Education, Business, Architecture, Health Industry, Home Decoration and obviously mobile gaming. Course Content and Overview This course is designed for students interested in creating Augmented Reality apps. No coding experience is required; all you need is an Android or iOS device for testing your Augmented Reality apps. We will start from basics of Unity, C# platform and then move to higher topics Intro & Basics of Augmented Reality In the first section you will first understand as to what is Augmented Reality? Next we will look at the four different augmented reality techniques and its application. After this I will explain you what is Virtual Reality and the differences between Augmented Reality (AR) & Virtual Reality (VR) Basics of Unity After understanding Augmented Reality next we will look at the basics of Unity as Unity is the main software which we will use for building Augmented Reality apps. Augmented Reality One (ARONE) application ARONE is the first Augmented Reality Application which you are going to create. In this app you will Create Vuforia account Create License Key for the AR app Upload an Image as Image Target Understand Vuforia Image Recognition system Solution to White ImageTarget problem in Vuforia version 6.2.10 Download 3D model from Unity Asset Store Place 3D Model on top of Image Target Download ARONE app database from Vuforia and activate it inside Unity Build this app for Android & Ios Augmented Reality Book (ARBOOK) application In the ARBook application we will first create few sketches inches a drawing book. Next we will download some 3D Models from the asset store and project the 3D Model on top of each image target. Application like ARBOOK can be implemented in Schools & Colleges for teaching complicated subjects in a fun and easier way. Virtual Button & Augmented Reality Business Card (ARBusinessCard) In this section I will explain first explain you the concept of Virtual Button in Vuforia and the six important factors that should be considered while working with Virtual Button. Next you will create a simple Virtual Button app called AugmentedRealityVirtualButton in which you will understand the important function & interface that are required for working with Virtual Button. After the ARVirtualButton app we will then create and ARBusinessCard. In the ARBusinessCard app you will first place multiple virtual buttons on top of an Image Target. Next I will show you how to play video file inside Unity, After this we will write a C# script to play a particular video when the virtual button for a particular video is pressed Augmented Reality Greeting CardIn this section, you will learn the process of detecting multiple image targets simultaneously at the same time. You will also add an mp3 file in the app that will start playing only when the greeting card is opened.Superimposition based AR Object tracking -In this section you will first scan a 3D model using Vuforia's 3D scanning android application. Next we will import this model inside Unity and on top of this model we will superimpose a digital car.Cylindrical Object trackingIn this section you will learn the technique for detecting a cylindrical object. After detecting the cylindrical object you will create a beautiful 3D scenic view around the cylinder with the help of airplanes, low poly clouds and low poly terrains.Vuforia Cloud RecognitionIn this section you will understand the working of Vuforia cloud databases. You will create an application called BookInfoAR. This application will scan a book cover(marker) and display information panel beside the book cover. The information of the marker is stored in cloud database.Ground Planes and MidAirIn this section you will create your first markerless augmented reality using Vuforia Ground Plane. With ground plane feature we will place a lifesize Lamborghini model in real world. Next using the MidAir feature we will place a drone in mid air.User Defined TargetIn this section you will understand a feature called User Defined Target feature from the Vuforia Core Sample. With the help of User Defined Target feature we can use any image as an marker.So after explaining you the course content I hope to see you inside this Augmented Reality course

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