Designing scenes using GridMaps with Godot and Blender

所在平台: Udemy

课程主页: https://www.udemy.com/course/designing-scenes-using-gridmaps-with-godot-and-blender/

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课程名称:使用GridMaps在Godot和Blender中设计场景 概述: 欢迎来到本课程。如果您是一位设计师,渴望为视频游戏创建可以随时修改的3D场景,那么此课程正是为您而设。本课程专注于使用网格地图创建完整的3D场景资源,我们将结合使用GODOT游戏引擎和Blender 3D编辑器。 在Blender中,我们将创建多个glb文件,每个文件包含不同的图形,代表场景的各个部分。在GODOT中,我们将导入这些glb文件,并创建多个库,作为网格地图的资源。之后,我们将使用网格地图来布局场景。 课程内容包括: - 在Blender中创建3D资源 - 将资源导出为glb文件,以便在外部应用中使用 - 将资源加载到GODOT中 - 创建包含自有资源的MeshLibraries - 为我们的资源添加物理特性 - 使用多个GridMap节点设计场景 - 创建可由玩家控制的模型,以在场景中导航和互动 本课程可能会对您具有吸引力,因为它可以为创建可能需要设计更改的视频游戏原型奠定基础,而无需更新场景中的3D资源。此外,您将能够访问课程过程中创作的内容。希望您能觉得这些内容有用,并能够将其应用到个人项目中。祝您学习愉快,玩得开心!

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Hello and welcome.If you are a designer who is interested in creating 3D scenarios for video games with the flexibility to modify these scenarios at any time in the game engine or in the 3D editor, this course is for you.This course focuses on creating our own resources to design a complete 3D scene with the help of a grid map.For that, we will use GODOT as the game engine and Blender as the 3D editor.In Blender, we'll create multiple glb files. Each file will contain various figures that will represent parts of the scenario.In GODOT, we will import the glb files to create multiple libraries that we will use as resources for the grid map. and after that, we'll use the grid map to lay out the scenario.In this course you will learn:Create 3D resources in Blender.Export the resources to a glb file to be used in an external application.Load the resources into GODOT.Create MeshLibraries with our own resources.Add Physics to our resources.Design a scene with the use of multiple GridMap nodes.Create a model that can be controlled by the player to navigate and interact with the scenario.This course may be attractive to you because it can serve as a basis for creating a video game prototype that may require design changes without the need to update the 3D resources that are part of the scenario.In addition, you will have access to the content created during the course.I hope you find the content useful and that you can apply it to your personal projects.Have fun and happy learning.

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