Design Patterns in Python

所在平台: Udemy

课程主页: https://www.udemy.com/course/design-patterns-python/

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课程简介

本课程名为《Python中的设计模式》,提供了关于Python设计模式的全面概述,重点从实用的角度进行讲解。课程内容涵盖使用最新版本的Python编程语言,现代编程方法(如依赖注入、响应式编程等),以及现代开发工具(如JetBrains PyCharm)的应用。此外,课程还讨论了设计模式的变体和替代方案。 设计模式是解决常见编程问题的可重用解决方案,早在1994年,Erich Gamma等人通过其著作《设计模式:可重用面向对象软件的元素》将其推广开来。课程涵盖了所有的“四人帮”(GoF)设计模式,包括SOLID设计原则以及创建型、结构型和行为型设计模式。 课程适合希望不仅了解教科书上示例的Python开发者,还希望掌握在现代环境中实现设计模式的各种变体和技巧。课程以大规模的实时演示形式呈现,使用Kinetica渲染引擎,重点关注代码,通过下载示例文件,学员可以在PyCharm或其他开发环境中运行实例。 总体而言,这个课程旨在帮助学员深入理解设计模式及其在Python编程中的实际应用。

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Course OverviewThis course provides a comprehensive overview of Design Patterns in Python from a practical perspective. This course in particular covers patterns with the use of:The latest versions of the Python programming languageUse of modern programming approaches: dependency injection, reactive programming and moreUse of modern developer tools such as JetBrains PyCharmDiscussions of pattern variations and alternative approachesThis course provides an overview of all the Gang of Four (GoF) design patterns as outlined in their seminal book, together with modern-day variations, adjustments, discussions of intrinsic use of patterns in the language.What are Design Patterns?Design Patterns are reusable solutions to common programming problems. They were popularized with the 1994 book Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, John Vlissides, Ralph Johnson and Richard Helm (who are commonly known as a Gang of Four, hence the GoF acronym).The original book was written using C++ and Smalltalk as examples, but since then, design patterns have been adapted to every programming language imaginable: C#, Java, Python and even programming languages that aren't strictly object-oriented, such as JavaScript.The appeal of design patterns is immortal: we see them in libraries, some of them are intrinsic in programming languages, and you probably use them on a daily basis even if you don't realize they are there.What Patterns Does This Course Cover?This course covers all the GoF design patterns. In fact, here's the full list of what is covered:SOLID Design Principles: Single Responsibility Principle, Open-Closed Principle, Liskov Substitution Principle, Interface Segregation Principle and Dependency Inversion PrincipleCreational Design Patterns: Builder, Factories (Factory Method and Abstract Factory), Prototype and SingletonStructrural Design Patterns: Adapter, Bridge, Composite, Decorator, Façade, Flyweight and ProxyBehavioral Design Patterns: Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method and VisitorWho Is the Course For?This course is for Python developers who want to see not just textbook examples of design patterns, but also the different variations and tricks that can be applied to implement design patterns in a modern way. For example, the use of decorators and metaclasses allows us to prepackage certain patterns for easy re-use.Presentation StyleThis course is presented as a (very large) series of live demonstrations being done in JetBrains PyCharm and presented using the Kinetica rendering engine. Kinetica removes the visual clutter of the IDE, making you focus on code, which is rendered perfectly, whether you are watching the course on a big screen or a mobile phone. Most demos are single-file, so you can download the file attached to the lesson and run it in PyCharm, IDLE or another IDE of your choice. This course does not use UML class diagrams; all of demos are done via live coding.

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