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所在平台: Udemy |
课程主页: https://www.udemy.com/course/creating-realistic-hair-in-autodesk-maya-any-version/
课程评论:没有评论
课程标题:在Autodesk Maya中创建逼真的头发(任何版本) 课程概述: 本课程旨在教会学员如何在Autodesk Maya中创建逼真且动态的头发,给予角色头发外观的卓越控制。课程中将教授如何为头发赋予运动,使其能够对角色的动作、风力、重力以及物体碰撞做出反应。完成课程后,学员将能够制作出具有极高控制性和动态特性的逼真头发。 首先,学员将了解如何轻松打开所需使用的脚本,探索一些创建和模仿头发生动工具的基本和常用工具。接下来,将对头发的多边形版本进行建模,以便完全控制角色头发的外观。然后,学员将使用脚本将多边形头发转换为现实感发丝,只需两个按钮即可完成。此外,本课程还将讲解如何更改头发颜色、调整头发的宽度和数量、保存预设以及创建发型,以便更快速地进行头发创作。 最后,课程将对经典的MayaHairSystem和nHair进行比较,以便根据需要的模拟类型选择最佳方案。学员将学习如何调整头发的硬度、与物体的碰撞、添加风和重力,并保存模拟以便更快速的播放和可视化。作为实践案例,学员将从零开始配置动画角色的设置,实现动态头发效果。 无疑,这是一种学员可以用于角色动态头发创作的方法,适用于任何版本的Maya。
Learn to create realistic and dynamic hair with a great control over the look of the character, once created we will give movement to the hair, in this way, it will react to the movement of the character, wind, gravity and collide with objects, at the end of the cousre you will have a realistic hair with excellent control and totally dynamic.Firstable we are gonna learn how to open the script we are going to use, by the way very easily, we will explore some of the main and most common tools to create and emulate hair's movement, from there, we are going to model the poligonal version of the hair, taking absolute control over the appearance and look of charcater's hair, frome there, we're gonna convert the poligonal hair to realistic hair using the script with only 2 buttons.Also we are going to change the hair's color, increase and decrease the width and number of hairs, save presets and create hair styles for faster ways to create it.Finally, we are going to see the differences between classic MayaHairSystem and nHair, choose the best one for us depending the kind of simulation we need, adjust the hardness of hair, collision with objects, add wind and gravity. We also are going to save our simulation for faster playback and visualization purposes.And as a practice case, we are configure the settings from scratch for an animated character to have a dynamic hair.No doubt a method that you can adopt for the creation of dynamic hair in your characters and in any version of Maya.