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所在平台: Udemy |
课程主页: https://www.udemy.com/course/creating-a-text-adventure-in-unity-using-scriptable-objects/
课程评论:没有评论
课程名称:在 Unity 中使用 Scriptable Objects 创建文本冒险游戏 课程概述: 本课程将教授如何使用免费的软件和资源,在 Unity 引擎中创建一个文本冒险游戏。您将学习拥有 40 年应用开发经验的讲师,如何利用 Scriptable Objects 管理游戏数据,相比传统编码方式,这种方法更快捷、更轻松。课程将从零开始,您不需要任何 Unity 或编程经验,只需跟随讲师的步骤即可。 您将学到: * 如何下载、安装和配置 Unity 及 Visual Studio for C# * Unity 编辑器的不同窗口及其使用方法 * 如何创建 Canvas、Panel * 如何创建 Text Mesh Pro 对象 * 如何创建一个简单的文本冒险游戏用户界面 * 如何将对象分配给公共变量 * 如何仅使用传统编码方式创建文本冒险游戏 * 如何使用 Scriptable Objects 创建文本冒险游戏 * 如何创建脚本并将其分配给对象 * 如何创建和填充 Scriptable Objects * 如何在 Unity 编辑器中将 Scriptable Object 添加到项目中 * 如何在 Scriptable Objects 中创建 Scriptable Objects * 如何排查和解决错误 * 如何在开发过程中测试应用程序 * 如何将应用程序构建成独立的、可执行的程序
All software and resources used in this course are free.In this course, you will learn from an instructor with 40 years application development experience the advantages of using scriptable objects to manage game data over traditional coding. You will create a short, humorous text adventure called Castle Buttercup first using traditional coding to manage game data and again using scriptable objects to do the same thing much more quickly and easily. No unity or programming experience needed. All you need to do is follow what the instructor does. This is what you will learn in the course.- How to download, install and configure Unity and Visual Studio for C#- How to use the different panes in the Unity editor- How to create a canvas- How to create a panel- How to create Text Mesh Pro objects- How to create a simple user interface for a text adventure- How to assign objects to public variables- How to create a text adventure using traditional coding only- How to create a text adventure using scriptable objects- How to create and assign scripts to objects- How to create and populate scriptable objects- How to add a scriptable object to a project in the Unity editor- How to create scriptable objects within scriptable objects- How to investigate and resolve errors- How to test the application throughout the development process- How to build the application into a stand alone, executable program