|
所在平台: Udemy |
课程主页: https://www.udemy.com/course/creating-a-concentration-game-using-unity/
课程评论:没有评论
课程名称:使用Unity和C#创建集中注意力游戏 课程概述: 本课程提供的所有软件和资源都是免费的。在这门课程中,您将从一位拥有40年应用开发经验的教师那里学习如何在Unity游戏引擎中创建一个单场景应用程序。您将从一个画布开始构建场景,并逐步添加面板和对象。您将学习在Visual Studio中编写C#代码,以控制您在Unity中创建的对象行为。课程结束时,您将拥有一个功能齐全的集中注意力卡片游戏。课程不需要任何Unity或编程经验,只需按照教师的指导进行学习即可。 您将在课程中学习到以下内容: - 如何下载、安装和配置Unity及Visual Studio以进行C#开发 - 如何使用Unity编辑器中的不同窗格 - 如何使用场景窗格中的控件 - 如何创建画布 - 如何创建面板 - 如何创建游戏对象、Text Mesh Pro对象、图像对象和按钮对象 - 如何导入资产包 - 如何创建和使用预制件 - 如何将对象分配给公共变量 - 如何为对象创建并分配脚本 - 如何设置脚本函数,以便在按钮点击时被调用 - 如何检查和解决错误 - 如何在开发过程中测试应用程序 - 如何将应用程序构建为独立的可执行程序 - 在Visual Studio中编写C#脚本,包括指令、变量、语句、条件逻辑(IF...ELSE语句)、循环(For、While)、标准函数、IEnumerator函数(等待事件)、接受和返回参数的函数、Start、Awake和Update函数、嵌套逻辑以及在脚本之间共享数据 - 如何使用射线投射确定用户何时单击对象 - 如何交换游戏对象图形,以呈现具有不同等级和花色的扑克牌 本课程旨在帮助学员掌握使用Unity和C#开发游戏的基本技能,适合所有希望学习游戏开发的初学者。
All software and resources used in this course are free.In this course, you will learn from an instructor with 40 years application development experience how to create a single scene application in the Unity game engine. You will build the scene starting with a canvas and adding to it panels and objects. You will learn to write C# code in Visual Studio to control how the objects you create in Unity behave. When done, you will have your very own, fully featured Concentration card game. No unity or programming experience needed. All you need to do is follow what the instructor does. This is what you will learn in the course.- How to download, install and configure Unity and Visual Studio for C#- How to use the different panes in the Unity editor- How to use the controls in the Scene pane- How to create a canvas- How to create a panel- How to create objects - Game Objects - Text Mesh Pro objects - Image objects - Button objects- How to import asset packages- How to create and use prefabs- How to assign objects to public variables- How to create and assign scripts to objects- How to set script functions to be called when buttons are clicked- How to investigate and resolve errors- How to test the application throughout the development process- How to build the application into a stand alone, executable program- How to write C# scripts in Visual Studio - Directives - Variables - Statements - Conditional logic (IF...ELSE blocks) - Loops (For, While) - Standard functions - IEnumerator functions (wait for something to happen) - Functions that accept and return values as parameters - The Start, Awake and Update functions - Nested logic - Sharing data between scripts - Using raycasting to determine when a user left clicks on an object - Swapping game object graphics to present playing cards with different ranks and suits