|
所在平台: Udemy |
课程主页: https://www.udemy.com/course/creating-a-breakout-game-using-unity-and-c-sharp/
课程评论:没有评论
**课程名称:** 使用 Unity 和 C# 创建弹球游戏 **课程概述:** 本课程将教您如何使用 Unity 和 C# 制作一款完整的弹球游戏。课程所有软件和资源均免费。您将跟随一位拥有40年应用开发经验的讲师学习,无需任何 Unity 或编程经验。 **课程内容:** * 创建 Unity 项目 * 调整 Unity 编辑器窗口布局 * 创建弹球游戏中的挡板、球和砖块 * 为游戏对象添加 Rigidbody 组件 * 关闭 Rigidbody 的重力并赋予对象恒定的速度 * 添加物理材质并配置使其能够与其他对象反弹 * 检测对象碰撞并识别碰撞对象类型 * 添加墙壁供球反弹 * 判断游戏胜利条件 * 判断游戏失败条件 * 创建“你赢了”、“游戏结束”和“退出游戏”对话框 * 在开发过程中测试游戏 * 排查和修正错误 **适合人群:** 对游戏开发感兴趣的初学者,想学习 Unity 和 C# 并制作一款经典弹球游戏的任何人。
All software and resources used in this course are free.In this course, you will learn how to create a complete Breakout game in Unity from an instructor with 40 years application development experience. No unity or programming experience needed. All you need to do is follow what the instructor does. This is what you will learn in the course.- How to create a Unity project- How to change the layout of the panes in the Unity editor- How to create the paddle, ball and bricks in a Breakout game- How to add a rigidbody to an object- How to turn off the gravity in an object's rigidbody and give the object a constant velocity- How to add a physics material to a rigidbody and configure the physics material to make the object bounce off other objects- How to detect when an object has collided with another object and determine what type of object it has collided with- How to add walls for the ball to bounce off of- How to determine when the game is won- How to determine when the game is lost- How to create You Win, Game Over and Exit Game dialogs- How to test a game throughout the development process- How to investigate and correct errors