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所在平台: Udemy |
课程主页: https://www.udemy.com/course/create-your-3d-moba-game-for-mobile-using-godot/
课程评论:没有评论
课程名称:使用Godot引擎创建您的3D MOBA手游 课程概述:该课程旨在帮助您使用Godot引擎开始开发3D MOBA(多人在线战斗竞技场)游戏,并确保其在移动设备上正常运行。课程基于Godot 3.x,分为10个部分,每部分包含相关视频。您将学习如何从Mixamo导入3D角色到Godot,并为角色设置灵活的动画树。接着,我们将通过导入3D资源创建3D环境,并学习如何操作这些资源,然后优化移动设备上的资产,利用Godot的光照图烘焙技术。课程还将探讨多分辨率和多点触控输入功能的实现,以及如何使用Godot的粒子系统创建特效。 之后,我将引导您创建游戏的大厅/房间系统。我们还将研究高级游戏网络概念,如实体插值、时钟同步、冲突解决等,并学习如何在下一个游戏中通过移动和战斗来利用这些技术。通过本课程的学习,您将深入理解多人网络游戏的概念,并掌握如何使用Godot开始创建您下一个3D MOBA手游的技能!
This course will help you start your next 3D MOBA (Multiplayer online battle arena) Game using Godot Engine and making sure it works on mobile devices!The course is currently using Godot 3.x.The course is carefully divided into 10 sections that contain videos relevant to each section.You will learn the basics of importing 3D characters from Mixamo to Godot and how to setup a flexible animation Tree for your character. Then we will build the 3D environment by importing 3D assets into Godot and learning how to manipulate them, then we move into optimizing the assets for mobile devices using Lightmap baking in Godot, and we will go through implementing multi resolution and multi touch input features. You will also learn how to use the particle system in Godot to create special effects.Next I will walk you through creating a Lobby/Room system for your Game. We will then address advanced game networking concepts such as entity interpolation, clock sync, reconciliation, etc.. and learn how to utilize them in your next Game through movement and combat.By the end of this course, you will have a deep understanding of the concepts behind multiplayer networked games and on how to start creating your next 3D MOBA for mobile using Godot!