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所在平台: Udemy |
课程主页: https://www.udemy.com/course/create-objects-procedurally-with-geometry-nodes-in-blender/
课程评论:没有评论
Blender(Blender)课程:使用几何节点(Geometry Nodes)进行程序化对象创建 本课程专注于Blender中新兴的几何节点系统,教授如何使用该系统进行程序化建模。课程内容将根据Blender的更新而持续更新,确保学生获得最新的知识。 **课程亮点:** * **程序化建模入门:** 从最基本的几何节点开始,循序渐进地学习几何节点编辑器的使用方法。 * **多样的创建能力:** 学习如何使用少量节点创建基础形状,生成可调整大小和形状的基础资产,构建模块化组件,以及应用粒子实例填充场景。 * **节点深入讲解:** 每引入一个新节点,都会详细讲解其功能、用途以及实际应用方法。 * **项目导向学习:** 课程采用项目制教学,通过难度递增的项目来巩固学习成果。 * **丰富的学习资源:** 提供测验、项目回顾、参考资料和额外挑战等,全面提升学习体验。 * **技能提升:** 掌握使用几何节点创建几乎任何对象,实现模型的程序化调整,并能通过组合节点控制对象行为和创建新参数。 * **场景生成:** 学习结合点和属性节点(Blender的粒子系统版本)生成整个场景。 * **适合所有水平:** 无论您是Blender初学者还是经验丰富的用户,都能从中受益。 **学习目标:** * 能够熟练运用几何节点创建和调整3D模型。 * 理解程序化建模的核心概念和优势。 * 掌握生成复杂对象和场景的技巧。 **课程优势:** * **终身访问:** 一次性付费,永久享受所有课程内容。 * **无风险承诺:** 提供30天无理由退款保证。 让我们一起通过几何节点,开启Blender的程序化建模之旅!
Note: As the geometry nodes system continues to develop in Blender, so will this course teaching you how to use any new nodes that may be added. this course is always kept up to date each month.Procedural Modelling Has Arrived In Blender!!!Blender is the fastest improving software programme in the world today. Its powerful, updated regularly and its free. What's not to love? In fact its now reached the point where you can begin creating objects procedurally using a brand new system called geometry nodes. With geometry nodes we can:Create basic shapes with just a view nodesEasily generate base assets that can be adjusted into various shapes and sizesBuild modular pieces for larger objects and for game designApply particle instances to fill up an entire scene with objects.We start things off easy in this course. Focusing on a few of the core nodes for building basic objects to give you the chance to learn how to use the geometry node editor from the ground up. As we move through the sections we introduce more and more nodes and more ways of using the node editor, but don't worry, because each time we introduce a new node we make sure that you know exactly how it works, why its used and how you can use it too.BailylDesign has over 30 courses to date related to Blender and 1000's of students have participated in those courses. Our main goal is to ensure that you as the student gets the best educational content and resources to upskill in the world of CG, whether it be modelling, texture painting or animation.It is important to note that this course is Project Based. This means that learning comes as a result of completing various projects that scale up in difficulty as we move through the course. Additional resources will also be provided as a means of improving student learning throughout. Some of these include:QuizzesProject ReviewsReference MaterialVarious Additional ChallengesBy the end of this class students will be able to create almost any object using geometry nodes and be able to do so in a way that allows them to adjust models procedurally. They will be able to combine various nodes to adjust the behaviour of the object any create new parameters for control. Students will also be able to generate entire scenes using a combination of point and attribute nodes, which are the node editors version of the particle system.Regardless of if you are a beginner or an experienced user, this is the perfect course for you to begin learning about these incredible new tools in Blender.With a single one of fee, you can get lifetime access to the entire course, now and forever. The course is also subject to a no risk 30 day money back guarantee so if you don't think the course is for you then you can get your full refund within the time frame.So lets get Blending with geometry nodes!