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所在平台: Udemy |
课程主页: https://www.udemy.com/course/create-high-quality-asset-in-blender-and-substance-painter/
课程评论:没有评论
**课程名称:** 在 Blender 和 Substance Painter 中创建高质量资产 **课程概述:** 本课程由 3D 艺术家 Aniket Rawat 主讲,将带您从头到尾完成一个高品质、逼真怀表的制作过程。您将学习如何使用 Blender 进行模型创建,包括多边形建模技术和各种修改器的应用。完成建模后,您将进行模型烘焙和 UV 展开,为导出做准备。 随后,课程将转移到 Substance Painter,您将学习如何烘焙网格贴图,并利用智能遮罩、智能材质等功能创建逼真的纹理。 最后,您将把模型导入 Blender,进行材质、灯光和相机的设置,并学习如何使用 HDRI。课程将使用 Cycles 渲染引擎进行最终渲染。 **课程目标人群:** 本课程适合对 Blender 和 Substance Painter 具有基本了解,并希望提升自身技能的学员。 **所学技能(主要):** * Blender 中的高品质模型创建(多边形建模、修改器应用) * 模型烘焙和 UV 展开 * Substance Painter 中的纹理绘制(烘焙网格贴图、智能遮罩、智能材质) * Blender 中的材质、灯光、相机设置及 HDRI 应用 * Cycles 渲染技巧
Hi everyone, My name is Aniket Rawat and I am a 3D artist who likes to create realistic and high quality 3D props and assets. In this course, I will take you through the entire process of creating a Pocket Watch from Start to Finish. This course will take you through the entire process of creating a High Quality and Realistic asset from start to finish.We will start with modelling the Pocket Watch in Blender and we will make use of Poly-modelling techniques and learn a lot about different modifiers. After finishing with the modelling we will apply all the modifiers and UV unwrap our model for exporting.Then after that we will export our model to Substance Painter and start by baking mesh maps for our model, after that we will start to texture our model. We will learn how to create realistic textures for our models by using different features in Substance like Smart Masks, Smart Materials etc.After we finish with texturing in Substance Painter we will take our model back to Blender and render it. We will setup the material, lighting and the camera. We will also learn how to use HDRIs. I will be rendering the scene using Cycles.This course is for everyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skillset