Create helmet in Blender and Substance painter

所在平台: Udemy

课程主页: https://www.udemy.com/course/create-helmet-in-blender-and-substance-painter/

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课程简介

**课程概述:** 本课程将带您从零开始,使用 Blender 和 Substance Painter 创建一个精美的头盔模型。您将学习到多边形建模和硬表面建模的各种技巧,深入了解 Blender 中的 Solidify、Bevel 等强大修改器。课程将详细演示如何创建物体和曲线,并利用曲线创建发型。您还将掌握各种网格编辑技术,通过分步指导,轻松掌握多边形建模的精髓。 在完成 3D 建模后,我们将无缝导出模型至 Substance Painter。您将学习如何烘焙网格贴图,并掌握从头开始创建模型纹理的各种方法。随后,我们将学习如何将纹理正确地连接回 Blender,以供后续模型使用。 最后,我们将把完成纹理的头盔模型带回 Blender,进行材质设置,完成最终渲染。 **目标学员:** 本课程适合对 Blender 和 Substance Painter 有基本了解,并希望提升自身技能的学员。

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课程详情

We will start with modelling the Helmet in Blender and we will make use of Poly-modelling and Hard Surface techniques and learn a lot about modifiers such as Solidify, Bevel etc. You will learn different techniques for creating objects and curves. You will also learn how to work with curves in creating hair. During modeling, you will learn various mesh manipulation techniquesYou will go through all the stages with me, step by step and will be able to master various tools and techniques of polygon modeling. Each stage of modeling is in a separate lecture to make it easier to navigate the courseThen after that we will export our model to Substance Painter and start by baking mesh maps for our model, after that we will start to texture our model. We will learn how to create textures for our models. And then correctly connect it in a blender. In order to then use this knowledge on your own models.After we finish with texturing in Substance Painter we will take our model back to Blender. We will setup the material.This course is for everyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skillset.

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