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所在平台: Udemy |
课程主页: https://www.udemy.com/course/create-a-realistic-environment-for-your-game-using-unity/
课程评论:没有评论
**课程名称:** 使用 Unity 创建逼真的游戏环境 **课程概述:** 本课程面向对创建引人注目的逼真游戏环境感兴趣的学习者。您将使用 Unity 的 High Definition Render Pipeline (HDRP) 来构建高品质、照片级写实的环境。逼真的图形能够显著提升游戏的吸引力,为玩家带来更强的沉浸感。 **课程内容:** * **环境搭建:** 学习利用 Unity 的地形工具来构建游戏环境。 * **体积光照:** 通过添加天空和雾体积,营造出逼真的体积光效果。 * **光照设置:** 掌握调整光照设置以获得所需视觉效果的技巧。 * **后期处理:** 应用后期处理效果,进一步增强环境的真实感。 * **自定义风 Shaders:** 重点学习创建能够与 HDRP 兼容的风 Shaders。您将能够控制风的方向和速度等属性,以适配非标准模型树的动画效果。
If you are Interested to create eye feasting realistic environments for your games, you have landed on the right course. This course will help you to build realistic environments in Unity using HDRP.High-quality photo-realistic environments will always get your game to the next level giving the players a sense of realism in the games. many outstanding games have made huge hits because of the realistic graphics they offer for the players. You can also build such photo-realistic environments using Unity HDRP. You will be using the High Definition Render Pipeline(HDRP) for this project as we have to create a high definition realistic environment, you will create an environment using the assets from the default HDRP template in unity and later add lighting, post-processing effects, and wind to the environment.The wind in the Unity HDRP would not be working for the normal trees that are placed on the terrain, in this course you will learn to create your own wind shader which would work with HDRP and also you can control the properties of the wind like direction and speedIn this Course You Will Learn:How to use the terrain to build an environment Adding sky and fog volumes to create volumetric lightingChange the lighting settingsAdding post-processing effectsCreating a shader graph for wind