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所在平台: Udemy |
课程主页: https://www.udemy.com/course/create-a-game-asset-from-start-to-finish/
课程评论:没有评论
**课程名称:** 从零开始创建游戏资源 **课程概述:** 本课程旨在帮助缺乏美术功底的学习者掌握游戏资源从概念设计到最终成品的全过程。您将学习: * **概念设计基础:** 包括缩略图草图、参考图使用、设计细化和设计插画,这些基础技巧将伴随您未来的创作。 * **低多边形游戏建模核心技术:** 学习多边形建模、挤出、倒角、插入、连接、创建纹理坐标以及打包纹理坐标等基本技能。 * **精美纹理制作:** 学习导出纹理坐标参考图,运用基础的着色知识创建基础纹理,并进行手绘细节和色彩添加(使用调整图层)。 **课程亮点:** * **实用性强:** 帮助您将游戏资源创意变为现实,摆脱对他人帮助的依赖。 * **循序渐进:** 从基础概念到高级技术,一步步引领您完成作品。 * **高效学习:** 在不到一周的时间内,掌握创造想象中任何游戏资源的必备基础。 **适合人群:** 有游戏资源创意但缺乏实现能力的学习者。 **学习目标:** 独立完成高质量的游戏资源制作。
Ever wanted to create a game but feel like you lack in the artistic department? Well, that's all in the past now! In this course, I'll guide you in the complete process of creation of your first game asset. You will learn the fundamentals of concept design and these fundamentals will stay with you while you design all your future creations! Including: thumbnail sketching reference usage design refinement design illustration We'll then use core techniques that are essential to low-polygon game modeling You will acquire a great skill set to start letting your creativity run wild. Techniques such as polygon modeling extrusion bevel inset conections chanfers create texture coordinates pack those coordinates together In the last phase of this course, we will create a rich texture to wrap our model with. Not only will we create texture coordinates for the model, but also paint a beautiful hand painted texture to wrap our model in. you'll learn to: export a texture coordinates reference image use the fundamentals of shading to create a base texture add hand painted detail add color with adjustment layers If you have a vision for your game assets, but can't seem to bring them to realization, this is the course for you! Don't depend on other people to bring your visions to life. Learn how to craft them yourself, and create as you want In less than a week you'll know the fundamentals to create whatever you imagine