Ultimate Game Music Composition & Music Theory for Games

所在平台: Udemy

课程主页: https://www.udemy.com/course/complete-video-game-music-composition-and-music-theory-secrets/

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课程简介

课程名称:终极游戏音乐作曲与游戏音乐理论 课程概述:本课程重点教授作曲技巧,而非繁杂的技术细节!无需学习FMOD、WWise等中介软件,因为游戏作曲家不需要掌握这些工具。游戏的声效设计师或开发者会负责将音乐整合到游戏中。理解游戏音频工作原理和音乐如何被实施至关重要。课程将教会您如何理解开发者在要求您创作“触发区域的自适应音乐”或“每个循环的音乐标签”时的意图,而无需学习额外的软件。 课程内容: - 心理学音乐理论的秘密,以操控玩家的情感。 - 游戏作曲家的角色、心态以及作曲方法。 - 管弦乐队的工作原理及如何在DAW中设置虚拟管弦乐队。 - 创作旋律、低音线、和声、和弦及节奏的指南。 - 为情感、场景和氛围作曲的方法。 - 游戏特定的音乐作品,如插曲、主标题、暂停菜单等。 - 确保音乐具有沉浸感且不分散注意力的技巧。 - 自适应音乐的运作方式及开发者可能要求您作曲的音频整合技巧。 - 针对线性、非线性及互动型游戏的作曲方法。 - 混音和母带制作的基本技巧,以确保音乐听起来平衡、宽广且专业。 - 导出文件及开发者希望的音频格式。 附加内容: - 各种可下载的PDF文件和额外阅读/学习链接。 - 进行过程中的项目,以便查看您的进展并提供反馈。 - 课程总结中的额外讲座。 - 专门针对混音技巧的完整章节,提供现代、宽广和饱满的声音效果。 课程要求:需要使用DAW(如FL Studio、Ableton、GarageBand)的基本能力,以及了解音乐理论的基础知识(包括音符、和弦、大小调等概念)。 如果您准备好学习专业的游戏音乐作曲、音乐理论秘密、混音和母带制作,欢迎购买课程并提升您的技能。课程提供30天退款保证,不满意即可全额退款,绝对没有风险!

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课程详情

Learn the composition, NOT the unnecessary technicalities! This course does not contain FMOD, WWise, or any other middleware. Game composers do not need to know how to use these softwares. The sound designers or developers of the game will integrate your music for you. The only reason a composer would ever need to know how to use these softwares (and why you see so many articles telling you to "LEARN FMOD") is because you need to understand the logic and principles behind how game audio actually works. You just need to understand how music is implemented into a game, not actually implement it yourself. Developers just want to make sure you know how, and what they mean when they ask you to compose 'adaptive music for trigger zones', or 'music tags for each loop'. This course will give you all of that knowledge, without the need to learn any additional softwares! "Familiarity with audio middleware is a useful skill. At the very least, it affords us valuable insight into the process by which our music is incorporated into game projects. In my experience, most development teams prefer to handle their own audio implementation." - Winifred Phillips (God of War, Assassin's Creed, Little Big Planet, et al.)What will you gain from completing the coursePsychological music theory secrets to manipulate players into feeling specific emotionsThe game composer's job, mindset, and approach to composing for gamesHow the orchestra works, and how to set up a virtual orchestra in your DAWCompositional guidelines for writing melodies, basslines, harmonies, chords, and rhythmsHow to score for emotion, setting, and mood/atmosphereGame-specific compositions like stingers, main titles, pause menus, multiplayer menus, character music, etc.How to ensure your music is immersive and doesn't become distracting at any pointHow adaptive music works, and which audio-integration techniques game developers may ask you to compose forHow to compose for various genres of video game, including Linear, Non-Linear, and InteractiveEssential techniques to mix and master orchestral music, and get your music sounding balanced, wide, and professionalExporting the files, and what audio format game developers are looking forAdditional Content:Various downloadable PDFs and links to additional reading/studyProjects throughout so that I can see your progress, and offer feedback on your workAdditional lecture hidden into the course wrap-upAn ENTIRE section dedicated to in-depth mixing techniques, taken from my EDM course to give you all the tools you need to achieve a modern, wide, and full sound - it's almost as if you're getting two courses for the price of one!I share everything I know with youEverything I teach you in this course has taken me years to learn. You're gaining 10+ years of game music composition knowledge in one complete course. The game industry is growing astronomically each year. It's going to need some talented composers to provide music for every new game!What's in it for me?Honestly, the gratification of seeing students succeed and learn. I am very passionate about teaching, and I truly believe that we should all be helping each other grow as composers and music producers. Musicians are extremely tight-lipped, and secretive about their techniques. I simply don't understand this. Which is why I am sharing this course with you to teach you the secrets behind why some game scores are so emotionally powerful, and why others just fall flat.Requirements:You will need to have a DAW (FL Studio, Ableton, GarageBand) and an ability to use the software to practice the techniques I teach you. You will also need to have a very basic understanding of music theory. Throughout the course, I am talking about notes, chords, minor, and major. I have tried to simplify everything as best as I can, but you will need this basic theory to be able to understand the concepts!So if you're ready to learn professional game music composition, music theory secrets, mixing, and mastering, buy the course and take your skills to the next level. There is a 30-day money back guarantee, so if you dislike the course (or me), you can receive a full refund. There really is nothing to lose!

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