Complete iOS Bootcamp - Swift & Objective-C

所在平台: Udemy

课程主页: https://www.udemy.com/course/complete-ios-bootcamp/

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课程简介

课程名称:完整的iOS开发训练营 - Swift与Objective-C 概述: 欢迎参加完整的iOS开发训练营。本课程旨在帮助您成为一名合格的iOS开发者。课程设计的关键考虑因素包括:覆盖最新的技术和方法,传授开发市场准备的高级iOS应用所需的知识,培养解决问题的态度,确保学员能够独立找到问题的解决方案,涵盖几乎所有与iOS相关的编程库,提供丰富的在线和离线学习资源,设置大量练习与作业以确保充分的实践,基于学生反馈不断更新课程内容,介绍真实开发中的最佳实践,以及以循序渐进的方式提高课程和内容的复杂性,以避免给初学者带来困扰。 本课程不仅针对初学者,也考虑到有中级iOS理解或其他领域的资深程序员。课程内容经过严格细分,初学者可逐步学习,已有编程基础的人员也可以根据自己的需求选择学习内容。 课程内容覆盖多个技术和主题,包括但不限于: - 应用开发基础 - 使用XCode及其定制 - iOS模拟器 - 从基础到高级的编程练习 - 用户界面设计基础到高级 - 深入了解Swift编程语言 - 处理触控与手势 - 图形与动画的使用 - 表格视图和集合视图 - 版本控制 - 设备硬件特性 - 媒体处理 - 网络编程 - 地图与地理定位 - 持久数据存储(Core Data与Realm) - 访问网页内容 - 通知服务 - Sprite Kit与2D游戏开发 - Scene Kit与3D游戏开发 - Metal Kit与低级GPU编程 - 增强现实开发 - 机器学习工具包 - 测试与调试技巧 - 应用商店与提交流程 课程课程与内容旨在提供历年教学的最佳经验,确保以最有效和实用的方式学习,使用课程、练习、作业、测验与外部资源。讲师会随时提供帮助,针对学生反馈不断更新课程内容或添加新材料。 参加课程的先决条件: - 基本计算机知识 - 互联网访问 - 需要一台支持Mac OS的电脑(如Mac、MacBook、iMac等) - 从Apple网站获取的免费IDE(XCode) 课程准备了承载大量新信息的学习过程。完成课程后,您将能够: - 使用先进且相关的技术开发真实的iOS应用。 - 独立应对各种iOS开发挑战。 - 创建具有高级用户界面、图形和动画的iOS应用,并保证后端功能和数据持久性。 - 开发适用于iOS和XCode限制下的2D和3D游戏。 - 为iOS职位做准备,包括技术面试。 - 编写复杂的Swift和Objective-C代码,并相互转换。 - 熟悉众多外部库。 - 拥有数百个小型应用程序以便开发更大规模的应用。 - 开发符合市场需求的应用。 - 使用Google技术如Firebase与Google地图。 - 学习使用Mac命令行。 - 学会使用Cocoapods查找和实现各种库与框架。 - 创建自己的iOS框架。 目标受众: - 对开发iPhone/iPad应用感兴趣的人(无论是否具备编程技能)。 - 希望快速入门iOS开发的有经验程序员。 - 希望专注于iOS开发编程的人士。

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Hi and welcome to the Complete iOS Development Bootcamp. This course is designed to be a one-stop shop for you to become an iOS developer. In designing this course I had the following matters in mind:Covering the most up-to-date technology and methods.Delivering everything that you need to know to develop advanced iOS applications ready for the market.Instilling the attitude of problem-solving and making sure you know how to find your way on your own by the end of the course.Covering almost all programming libraries related to iOS.Providing numerous online and offline content to support your learning journey.Providing tens of exercises and assignments to ensure you have enough practice.Constantly updating the course based on students' feedback.Introducing all the best techniques of real developments.Moving forward in the course and content complexity in a gradual manner that doesn't overwhelm new programmers.In developing this course I not only considered the beginner developers but also attempted to prepare it for those with intermediate iOS understanding or veteran programmers from other disciplines. In doing that, the course has been heavily subdivided. If you are totally new, it makes sense that you through the course lessons by lesson, but f you are already a programmer you can pick and choose on your own. hroughout this course, I covered a lot of different technologies and topics including but not limited to:The very basics of developing an appUse of XCode and customizing itiOS SimulatorBasics to Advanced programming exercisesBasics to advanced user interface designsSwift programming language at the depthHandling touches and gesturesUse of graphics & AnimationsTable views and Collection viewsVersion controlDevice hardware featuresMediaNetworkingMaps and geolocationPersistent data, Core Data & RealmAccessing Web contentNotificationSprite kit and 2D gamesScene kit and 3D gamesMetal kit and low-level GPUAugmented Reality KitMachine Learning KitTesting & DebuggingApp store and SubmissionsThroughout the course, I attempt to bring some of the best experiences I have gathered from years of teaching students to make sure you learn in the most efficient and the most useful way. In doing that I benefit from lessons, exercises, assignments, quizzes and external resources. I also stay available if you face any challenges and also constantly update the course content or add new ones depending on the feedback from students.Prerequisites to join this course:Basic understanding of how computers work.Access to InternetYou would need a MAC OS Enabled computer. i.e. Mac, MacBook, MacBook Pro. iMac, etc.Free IDE that you'll get from Apple's Website (XCode)All programming and development matters will be covered in the course.Preparation for loads and loads of new informationBy the end of the courseMake real-life iOS Applications using advanced and relevant technology.Be prepared to take on any iOS development challenges on your own.Create various iOS applications with advanced User Interfaces, graphics, and animations as well as proper backend and data persistency.Develop both 2D and 3D games (within iOS and XCode limitations)Be prepared for iOS jobs and technical interview questions.Write complex Swift codeWrite complex Objective-c CodeKnow how to convert Swift and Objective-C code into each otherBe familiar with loads of external librariesHave hundreds of tiny apps at your disposal to develop larger scale applicationsDevelop market-ready apps for the industry.Use Google technologies such as Firebase and Google MapsLearn how to use Mac Command LineKnow how to use Cocopods to search and implement a variety of libraries and frameworksCreate your own iOS frameworksWho is the target audience?Anyone interested in developing iPhone / iPad apps (with or without any programming skills)Experienced programmers who want to begin iOS development real quick.Anyone who wants to focus on the programming side of iOS development.

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