Complete Guide to Mid-Poly Modeling, Rendering A Hand Drill

所在平台: Udemy

课程主页: https://www.udemy.com/course/complete-guide-to-mid-poly-modeling-rendering-a-hand-drill/

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课程名称:中等多边模型、渲染手钻的完整指南 概述:在这门全面的课程中,您将踏上一个建模、展开UV、纹理处理和渲染手钻的全过程。我们采用独特的项目方法——中等多边建模。这种策略为模型提供了更多的预算,使细节和形状得到增强,最终形成更为精致的轮廓。课程提供超过14小时的精细内容,逐步指导您每个创作阶段。 建模:深入了解超过6小时的3ds Max中复杂的建模过程。我们从参考资料中制作代理网格,然后在整个模型中实施中等多边策略。由于从头到尾采用这种方法,无需高多边或低多边版本,从而简化了我们向UV展开和纹理处理的工作流程。 展开与纹理处理:通过8小时的学习,掌握在Rizom UV中展开的基本技术,并运用Substance Painter进行纹理处理。每个部分的UV图纸都经过精心解释,利用我们的中等多边方法,最终实现与Substance Painter的无缝衔接,而无需依赖高多边资产。 渲染:掌握使用Marmoset Toolbag进行实时渲染的技巧,轻松导入我们的模型和纹理,创造出使其生动的材料,并配以吸引人的灯光设置。 使用软件: - 3Ds Max - Rizom UV - Substance Painter - Marmoset Toolbag 级别:中级——建议具备基本的软件操作知识以便更好地理解课程内容。请注意:本课程不包含最终模型和项目文件。所有视频均无旁白(无语音或字幕)。完成此课程后,您将掌握可应用于各种设计项目的高级技能,同时获得对现代3D创作技术的宝贵洞察。

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In this comprehensive course, you will embark on a journey through the entire process of modeling, unwrapping, texturing, and rendering a hand drill. We employ a unique approach to this project-Mid-Poly modeling. This strategy gives the model more budget and allows for enhanced detail and form, resulting in a more refined silhouette.With over 14 hours of meticulously detailed content, we provide step-by-step guidance on each phase of the creative process.Modeling:Delve into over 6 hours of intricate modeling within 3ds Max. We begin by crafting a proxy mesh from reference before implementing the Mid-Poly Strategy across the entire model. By adopting this approach from start to finish, there is no need for low-poly or high-poly versions-streamlining our workflow towards UV unwrapping and texturing.Unwrapping & Texturing:Uncover essential techniques with over 8 hours dedicated to unwrapping in Rizom UV and harnessing Substance Painter for texturing. Every aspect is meticulously explained as we create unique UV sheets for each part using our Mid-Poly method. The result? A seamless transition into Substance Painter without relying on high poly assets.Rendering:Master real-time rendering using Marmoset Toolbag as we seamlessly import our model and textures before crafting materials that bring them to life with captivating lighting setups.Software Used:- 3Dsmax- Rizom UV- Substance Painter- Marmoset ToolbagLevel:Intermediate - Prior basic knowledge of software navigation is recommended for optimal comprehension.Please Note: The final model and project files are not included in this course offering.All videos are unnarrated (no voice-over or subtitles). Upon completion of this course, you will emerge equipped with advanced skills that can be applied across various design projects while gaining invaluable insights into modern 3D creation techniques.

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