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所在平台: Udemy |
课程主页: https://www.udemy.com/course/complete-blender-course-city-environment-car-2-courses/
课程评论:没有评论
**课程名称:** Blender 完全城市环境与汽车创建教程 **课程概述:** 本教程将带您一步步学习如何在 Blender 中创建、渲染并制作一段充满怀旧气息的动画。课程包含两个主要场景的制作,将重点展示如何使用参考图来加速流程,并且更加轻松便捷地获得真实效果。 **课程亮点:** * **双场景演示:** 制作两个包含街道和汽车的场景,运用两种略有不同的方法。 * **快速入门与精细制作:** 第一个场景注重快速完成,利用现有或网络资源,约一小时即可完成。第二个场景则完全是分步教学,严格按照参考照片进行,并将其转化为动画。 * **参考图的深度应用:** 学习如何将参考照片不仅作为建模的依据,还能直接提取纹理以加快进度,更贴近真实效果。 * **丰富的 Blender 知识:** 涵盖建模、纹理、灯光、构图、后期处理等关键环节。 * **高级技巧分享:** 演示如何利用参考图驱动 3D 模型创建,以及如何将其用作纹理。还将介绍多种 Blender 常用修改器、相机运用、颜色校正、Blender 节点合成器等。 * **实践经验分享:** 课程内容基于讲师 5 年 Blender 实践经验,是宝贵的学习机会。 **额外福利:** * 提供课程最终的 `.blend` 文件。 * 分享教程中使用的两个素材包。 **适用人群:** 想要学习 Blender 场景制作,特别是对城市环境和汽车建模、渲染感兴趣的 Blender 用户。
In this Blender tutorial I'm going to show you step-by-step how to create render and animation that will bring us back 50 years in time. But I also recorded a shorter one-hour tutorial where we create one more scene as a bonus.So in this master tutorial, we will create two scenes with a street and a car.I decided to record the creation of two scenes because I use two slightly different methodsIn the first scene, we don't stick too much to the reference image and I mostly use assets from before or from the Internet. In this way, we can quickly and easily reach the final result, in this case in only about one hourIn the second part of the tutorial, which is completely step-by-step, we stick to the reference photo that we will bring to life and turn into animationI will show you how to use the photo not only as a reference but also how to use some of the textures to speed up the process, get closer to the reference, and get a realistic result faster and easierIn addition to the tutorial, I will share with you the final.blend files as well as the 2 assets packs that we use in the tutorialIn the tutorial, we will talk about modeling, texturing, lighting, composition, post-processing…I will show you how to use a reference photo to create 3D models and how to use it as a textureWe will also use several modifiers and talk to the camera, color correction, use the blender compositor, and moreThis is the workflow I've learned in 5 years of experience in Blender and I'm glad to share it with you