Cinema 4D MasterClass - A Beginner's Guide for Animation

所在平台: Udemy

课程主页: https://www.udemy.com/course/cinema-4d-masterclass-a-beginners-guide-for-animation/

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课程简介

《Cinema 4D MasterClass - A Beginner's Guide for Animation》是一门 Coursera 上的入门级课程,旨在教授完全没有 Cinema 4D 或任何 3D 软件经验的用户如何使用 Cinema 4D 进行动画创作。 **课程亮点:** * **面向所有人:** 无论您是初学者还是有一定基础,都能从中受益。讲师将分享其十年使用 Cinema 4D 的经验,包括实用技巧、高效工作流程和有价值的技术。 * **内容全面:** 课程时长约 8 小时,分为两大板块: * **第一部分:Cinema 4D 的各个方面:** * **入门:** 菜单、界面、对象、快捷键和项目设置。 * **建模:** 学习各种建模工具、技术和资源查找。 * **灯光:** 掌握灯光类型、设置和有目的的布光技巧。 * **材质:** 理解材质通道,创建风格化或写实材质。 * **样条:** 学习绘制路径、使用基于路径的对象以及生成几何体。 * **MoGraph:** 探索 Cinema 4D 强大的 MoGraph 模块。 * **动画:** 学习创建关键帧、使用时间线和进行关键帧插值。 * **摄像机:** 了解摄像机设置和创作流畅的摄像机动画。 * **第二部分:项目实例与工作流程:** * **实际应用:** 将所学知识应用于实际项目,并演示从 Cinema 4D 到 After Effects 的完整输出与后期处理流程。 * **项目实例:** * **未来城市动画:** 包含摩天大楼和飞行汽车。 * **科幻虫洞动画:** 创建循环动画。 * **持续学习:** 在项目实践中不断引入新的概念和想法。 **课程目标:** 完成课程后,您将能够独立打开 Cinema 4D,并开始创建自己的动画作品。 **总之,这是一门旨在帮助初学者快速掌握 Cinema 4D 基础知识和工作流程,并通过实际项目案例指导其创作动画的全面课程。**

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课程详情

The Ultimate Cinema 4D Guide for Beginners.The class is for everyone and anyone that wants to learn how to use Cinema 4D. If you have never opened Cinema 4D before, or any other type of 3D application - you will be able to watch and follow along with everything in this class. I will be sharing several tip & tricks to help you use Cinema 4D the right way, develop a fast and efficient workflow and several techniques that I have discovered during my own experience with Cinema 4D over the last 10 years. So even if you have some experience in Cinema 4D, there will be a lot of new things that you can pick up from watching this class.This roughly 8-hour long class split is organised into 2 general sections. Section 1 covers various topics and tools in Cinema 4D. Section 2 is about developing workflows and working on real projects as examples. Watch the whole thing and by the end of it you will be able to open Cinema 4D and start creating your own animation today! Section 1: Aspects of Cinema 4DGetting Started - An overview of menus, interface & objects in Cinema 4D. Shortcuts & project settingsModelling - A look at various modelling tools & techniques, and where to find assets to use in your projectsLighting - The light types in Cinema 4D & their settings, and how to light with purposeMaterials - How material channels work, and making stylised or realistic materialsSplines - How to draw paths, other path-based objects, and generating GeometryMoGraph - An overview of Cinema 4D's powerful 'MoGraph' sectionAnimation - How to make keyframes, working with timelines, keyframe interpolationCameras - Camera settings & the best way to do smooth & dynamic camera animationsSection 2: Example Project & WorkflowsThis section focuses on using everything learnt up to this point, and applying it to real projects. You will see a full worklow from working on the projects in Cinema 4D, and outputting them and finishing in After Effects. During this section we will continue to introduce new ideas and concepts as part of the process. The projects are:Example Project 01 - Futuristic City Animation with several skyscrapers & flying carsExample Project 02 - Sci-Fi Wormhole animation, looped animation.By the end of the class you will be able to open Cinema 4D and create your own animations, let get started!

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