3D Game Environment Cathedral Creation

所在平台: Udemy

课程主页: https://www.udemy.com/course/cathedral-creation/

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课程名称:3D游戏环境大教堂创建 课程概述: 该课程由Emiel Sleegers主讲,他是一位热爱视频游戏的环境艺术家,目前在育碧工作,参与制作了《极限狂飙3》和《全境封锁2》等AAA游戏。Emiel从小使用Unity3D编程,但更倾向于游戏艺术的创作。他的偶像游戏是《最后生还者》,这激励他投身游戏行业。他建议初学者专注于自己热爱的领域,并不断提高自己的技能。 课程内容: 在本课程中,我们将从头到尾创建一个游戏环境,包括建模、纹理制作、材料创建、世界构建、灯光效果和后期处理等步骤。主要内容包括: - 建模复杂的超精细建筑场景 - 创建可拼接的纹理用于结构部分 - 制作具有独特纹理的道具 - 在虚幻引擎中创建详细材料 - 在虚幻引擎中构建关卡 - 创建白天和夜晚的光照效果 - 为关卡添加后期效果 完成本课程后,您将能够创建出令人惊叹的游戏级室内环境。您将掌握如何制作详细的模块化对象,如何创建干净的可拼接纹理,以及如何在虚幻引擎4中完成关卡的艺术、灯光和后期效果的处理。课程适合具备基本3ds Max、Substance Painter、Substance Designer和虚幻引擎4知识的学生。 如果您有兴趣了解AAA游戏公司如何创建这些高度详细的环境,那么这个课程非常适合您。课程有30天的退款保证,您没有任何风险。您今天的投入将决定明天的进步。加入Game Environment Cathedral Creation课程,投资自己的未来。

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Instructor InfoEmiel Sleegers always had love for video games and when he was young, he started using Unity3D for programming but he found himself gravitating more towards the art of making games. Now he is currently working as an environment artist in Ubisoft. He contributed to creating AAA games such as Forza Horizon 3 and The Division 2. His all time favorite game is The Last of Us and that video game is what inspired him to want to work in the game industry. His advice for beginner artists is to focus on one aspect of gaming that they are passionate about, stick to it and get better at it. His hobbies include anything related to games or films, whether it be working on personal projects, freelance work or going out for movies. Course Info In this course, we will go through the steps of creating an environment from start to finish which includes modeling, texturing, material creation, world building, lighting and post effects. The major topics we will be covering are: -Modeling intricate super-detailed architectural scene-Creating tileable textures to use on our structural pieces-Creating props with their own unique textures-Creating detailed materials in Unreal engine -Building a level in Unreal engine -Creating day lighting and night lighting-Adding post effects for our level By the end of this course, you will be able to create an amazing game-ready interior environment. You will gain knowledge on how to create detailed modular objects, how to create clean tileable textures and how to work within unreal engine 4 to take a level to final including level art, lighting and post effects. Before beginning this course, you should have a basic knowledge of 3ds Max, Substance Painter, Substance designer and Unreal engine 4 If you are truly interested in learning how such highly detailed environments are created in AAA game companies, then this course is for you. In this course, you will understand the complete process of making production-ready environments such as those that you see in the video games that you play today. There is a 30-day money back guarantee so you really don't have anything to lose. Where you will stand and the new things that you will be able to do tomorrow will largely depend on what you do to improve yourself today. So invest in yourself because your future depends on it. Come and join in the Game Environment Cathedral Creation at Victory3D.

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