Building a Car Racing Game in Unity using C#

所在平台: Udemy

课程主页: https://www.udemy.com/course/building-a-car-racing-game-in-unity/

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课程简介

课程名称:使用C#在Unity中构建赛车游戏 课程概述: 本课程将带您亲手构建一款完整的视频游戏,并逐步指导您完成游戏开发的各个环节。如果您曾经像我一样沉迷于《极品飞车》和《格兰 Turismo》等赛车游戏,并希望学习如何在Unity中使用C#代码开发赛车游戏,那么这个课程非常适合您。课程讲师是一位专业的游戏开发者,拥有丰富的开发经验,尤其是在赛车游戏领域。 本课程旨在教会您从零开始在Unity中构建一款完整的赛车游戏,即使您是初学者或之前从未使用过Unity。在课程结束时,您将完成一个完整的赛车游戏,并在项目中添加五辆可供玩家驾驶的赛车,每辆车都有独特的外观、速度、加速度和操控特性。 在构建课程的过程中,您将获得关于Unity游戏引擎的丰富知识。课程将教授的核心游戏开发技巧包括: - 使用Unity的物理系统,理解如何使用车轮碰撞器和刚体组件来模拟车辆的移动及与环境的互动。 - 利用C#逻辑让敌方AI赛车在赛道上行驶,与玩家进行竞争。 - 利用Unity的UI系统构建迷你地图和其他竞速的实时数据显示,比如速度和车辆统计。 - 编写可重用的代码,以便在游戏的不同部分中应用。 - 使用面向对象的C#脚本技术编写干净、可维护的代码。 - 亲手组装AAA级别的赛车环境,并使用Unity游戏资产构建关卡。 - 学习不同的UI组件并如何将它们组合使用,以高效、直观地响应用户输入,构建游戏菜单和选项屏幕。 通过本课程,您将能将创意转化为C#代码,并建立一套技能,这些技能不仅可用于开发更多赛车游戏,还可以在您的作品集中展示。课程结束时,您将拥有一个从头到尾开发的完整游戏项目,以及一些C#技巧和窍门,丰富您的技能。如果您想学习游戏开发或希望在游戏行业中发展职业生涯,那么这个课程绝对值得您参加!

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课程详情

This course will walk you through building an entire video game hands-on, and will take you step-by-step through the game development process.Did you grow up playing car racing games like Need For Speed and Gran Turismo? Do you want to learn how to build car racing games in Unity using C# code? Growing up, racing games always fascinated me. I was intrigued by how the in-game physics was so realistic and how they simulated driving in the game so accurately. Now, I make games professionally for a living and have a deep understanding of what goes into making all types of games, including car racing games.This course is meant to teach you how to build a full racing game in Unity, even if you are a beginner or have never used Unity before. By the end of this course, you will have a full car racing game and you built in Unity from the ground up. We will add 5 playable cars to the game, each of which will have their own visuals, speed, acceleration, and handling.As we build this course, you are going to gain a wealth of knowledge in the different areas of the Unity game engine. Some of the core game development techniques this course will teach you are:Working with Unity's Physics system and understanding how to use components like Wheel Colliders and Rigidbodies to simulate vehicle movement and interaction with the environment.Using C# logic to get enemy AI cars driving around the track and competing against the player in races.Utilizing Unity's UI system to build mini-maps and other racing heads up displays such as MPH and car stats.Writing reusable code that can be applied to several different sections of the game. Object-oriented C# scripting techniques for writing clean, reusable code.Assemble AAA quality racing environments hands-on as we build levels using Unity game assets.Learn about the different UI components and how they can be used together to build in-game menus and selection screens that efficiently and intuitively respond to user input.Turn your ideas into code using C# with Unity and build up a set of skills that you can use to build other car racing games and showcase them in your portfolio.By the end of this course, you will have a full game project you developed from the ground up! You will also have some more C# tips and tricks that you can add to your arsenal. If you want to learn game development or are aspiring to build a career in the game industry, then this course is for you!

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