Building Your First Simple Game / No Coding required

所在平台: Udemy

课程主页: https://www.udemy.com/course/build-your-first-game/

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**课程名称:** 建造你的第一个简单游戏 / 无需编码 **课程概览:** 在本课程中,你将学习如何使用 Flowlab,一个仅需浏览器、无需编写任何代码的工具,来创建一个简单的点击类游戏。 **账户建议:** 推荐创建免费账户以参与本课程。如需探索更多选项,请查看个人资料页面的链接。 **课程适合人群:** 本课程非常适合初学者,特别是那些对编程感到陌生或畏惧,或者偏爱视觉化学习方式的学生。同时也适合想要进一步探索我们所使用的游戏引擎 Flowlab 的朋友们。 **课程内容(视频分解):** * **视频 1:** 课程介绍。 * **视频 2:** 介绍 Flowlab 在你的游戏开发旅程中的角色,对我们将要完成的内容进行视觉化展示,以及关于所需账户类型的说明。 * **视频 3:** 设置精灵目标,熟悉节点式功能,让游戏正常运行。 * **视频 4:** 添加计时器,增加游戏的挑战性。 * **视频 5:** 停止计时器,学习不同对象之间的互动方式。 * **视频 6:** 记录创建的目标数量,添加需要满足的条件,并修复一个简单的 bug。 * **视频 7:** 添加游戏重玩功能,让玩家在完成关卡后可以再次游玩。 * **视频 8:** 在核心功能完成后,探索扩展和修改游戏的各种方法。 * **视频 9:** 进行个人项目实践,包含关于如何改进和为你的游戏添加新功能的建议。

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In this class, you'll learn to create a simple clicker game using Flowlab using only your browser, without writing lines of code.Account Details: I recommend creating a free account for this course. If you'd like to explore additional options, please check the link on my profile page.Who is this Class for:This class is perfect for students who are new to coding or find it a bit overwhelming, or for those who consider themselves visual learners. It's great for beginners and for those who want to explore more with the game engine we'll be using, called Flowlab.Here's what we'll cover in each video:Video 1: Introduction to class.Video 2: Introduction to Flowlab in your gaming journey, a visual overview of what we'll do, and information about the type of account you'll need.Video 3: Setting up sprite targets and getting familiar with the node-based functions to make our game work.Video 4: Adding a timer to challenge the player.Video 5: Stopping the timer and learning how different objects can interact with each other.Video 6: Counting the created targets and adding a condition that needs to be met, along with fixing a simple bug.Video 7: Adding a way for the player to replay the game once the level is completed.Video 8: Experimenting with ways to expand and modify our game, now that the main functionality is created.Video 9: Working on your own project with suggestions on what to improve and add to your game.

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