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所在平台: Udemy |
课程主页: https://www.udemy.com/course/build-ironman-ar-app-with-unity3d-new-gen-ai-technologies/
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课程名称:《使用Unity3D和新一代AI技术构建IronMan增强现实应用程序》 课程概述: 对增强现实感兴趣的你来对地方了!本课程将教授构建功能完善的Android和iOS增强现实应用程序所需的基础知识和编程技术。你需要具备一部Android智能手机或iPhone。增强现实(AR)是对物理、现实世界环境的直接或间接视图,其元素通过计算机生成的感官输入(如声音、视频、图形或GPS数据)进行“增强”。与虚拟现实相对,增强现实增强了人们对现实的当前感知,实现实时的信息增强,比如在体育赛事的直播视频中显示实时得分和统计数据。 课程内容: 本课程专为对创建增强现实应用程序感兴趣的学生设计。无需编程经验,唯一需要的是一部Android或iOS设备用于测试增强现实应用。我们将从Unity和C#的基础知识入手,逐渐深入到更高级的主题。 1. **增强现实简介与基础**: - 理解增强现实的概念。 - 探讨四种不同的增强现实技术及其应用。 - 了解虚拟现实与增强现实的区别。 2. **Unity基础知识**: - 掌握Unity软件的基础,这将是我们构建增强现实应用的主要软件。 3. **增强现实应用程序ARONE**: - 创建Vuforia账户和许可密钥。 - 上传图像作为目标,理解Vuforia图像识别系统。 - 下载3D模型并在图像目标上进行放置,构建Android和iOS应用。 4. **增强现实图书ARBOOK**: - 在画册上绘制草图,然后下载3D模型并在图像目标上投影。该应用可用于教育领域,以有趣的方式教授复杂主题。 5. **虚拟按钮与增强现实名片ARBusinessCard**: - 了解虚拟按钮的概念,并创建简单的虚拟按钮应用。 - 在AR名片应用中放置多个虚拟按钮,实现点击播放视频。 6. **增强现实贺卡**: - 学习同时检测多个图像目标的过程,并在打开贺卡时播放声音文件。 7. **基于超叠的增强现实对象跟踪**: - 使用Vuforia的3D扫描应用扫描3D模型并导入Unity,进行数字车辆的超叠。 8. **圆柱体对象跟踪**: - 学习检测圆柱体对象,创建美丽的3D风景。 9. **Vuforia云识别**: - 了解Vuforia云数据库的工作原理,创建扫描书籍封面并显示信息面板的应用。 10. **地面平面和空中显示**: - 创建你的首次无标记增强现实,放置真实大小的兰博基尼模型。 11. **用户定义目标**: - 理解Vuforia核心示例中的用户定义目标功能,使用任何图像作为标记。 希望能在这门增强现实课程中看到你!
Curious about Augmented Reality, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional Augmented Reality android and iOS apps. For this course you will need an Android Smartphone or iPhone.So what is Augmented Reality?According to Wikipedia, Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are "augmented" by computer-generated or extracted real-world sensory input such as sound, video, graphics or GPS data.In Augmented Reality the real view is modified by a computer (Smartphone in this case). Augmented reality (AR) enhances one's current perception of reality, whereas in contrast, virtual reality replaces the real world with a simulated one. Augmentation techniques are basically performed in real time,Eg: Displaying live scores and statistics inside a live video of a sporting eventPower of Augmented RealityI came across Augmented Reality in 2015 after watching a video of Augmented Reality Book. I was fascinated to know that such technology actually exists. So I started researching on different Augmented Reality platform. Vuforia platform seemed very promising as developers all over the World have used Vuforia for developing Augmented Reality apps.Pokemon Go game is the best example of Augmented Reality. Other than that Augmented Reality apps expand over a wide range of topics from Education, Business, Architecture, Health Industry, Home Decoration and obviously mobile gaming.Course Content and OverviewThis course is designed for students interested in creating Augmented Reality apps. No coding experience is required; all you need is an Android or iOS device for testing your Augmented Reality apps. We will start from basics of Unity, C# platform and then move to higher topicsIntro & Basics of Augmented RealityIn the first section you will first understand as to what is Augmented Reality? Next we will look at the four different augmented reality techniques and its application. After this I will explain you what is Virtual Reality and the differences between Augmented Reality (AR) & Virtual Reality (VR)Basics of UnityAfter understanding Augmented Reality next we will look at the basics of Unity as Unity is the main software which we will use for building Augmented Reality apps.Augmented Reality One (ARONE) applicationARONE is the first Augmented Reality Application which you are going to create. In this app you willCreate Vuforia accountCreate License Key for the AR appUpload an Image as Image TargetUnderstand Vuforia Image Recognition systemSolution to White ImageTarget problem in Vuforia version 6.2.10Download 3D model from Unity Asset StorePlace 3D Model on top of Image TargetDownload ARONE app database from Vuforia and activate it inside UnityBuild this app for Android & IosAugmented Reality Book (ARBOOK) applicationIn the ARBook application we will first create few sketches inches a drawing book. Next we will download some 3D Models from the asset store and project the 3D Model on top of each image target.Application like ARBOOK can be implemented in Schools & Colleges for teaching complicated subjects in a fun and easier way.Virtual Button & Augmented Reality Business Card (ARBusinessCard)In this section I will explain first explain you the concept of Virtual Button in Vuforia and the six important factors that should be considered while working with Virtual Button.Next you will create a simple Virtual Button app called AugmentedRealityVirtualButton in which you will understand the important function & interface that are required for working with Virtual Button.After the ARVirtualButton app we will then create and ARBusinessCard. In the ARBusinessCard app you will first place multiple virtual buttons on top of an Image Target. Next I will show you how to play video file inside Unity, After this we will write a C# script to play a particular video when the virtual button for a particular video is pressedAugmented Reality Greeting CardIn this section, you will learn the process of detecting multiple image targets simultaneously at the same time. You will also add an mp3 file in the app that will start playing only when the greeting card is opened.Superimposition based AR Object tracking -In this section you will first scan a 3D model using Vuforia's 3D scanning android application. Next we will import this model inside Unity and on top of this model we will superimpose a digital car.Cylindrical Object trackingIn this section you will learn the technique for detecting a cylindrical object. After detecting the cylindrical object you will create a beautiful 3D scenic view around the cylinder with the help of airplanes, low poly clouds and low poly terrains.Vuforia Cloud RecognitionIn this section you will understand the working of Vuforia cloud databases. You will create an application called BookInfoAR. This application will scan a book cover(marker) and display information panel beside the book cover. The information of the marker is stored in cloud database.Ground Planes and MidAirIn this section you will create your first markerless augmented reality using Vuforia Ground Plane. With ground plane feature we will place a lifesize Lamborghini model in real world. Next using the MidAir feature we will place a drone in mid air.User Defined TargetIn this section you will understand a feature called User Defined Target feature from the Vuforia Core Sample. With the help of User Defined Target feature we can use any image as an marker.So after explaining you the course content I hope to see you inside this Augmented Reality course