|
所在平台: Udemy |
课程主页: https://www.udemy.com/course/build-augmented-reality-dartboard-game-with-unity/
课程评论:没有评论
课程名称:使用Unity构建增强现实(AR)游戏 课程概述: 本课程旨在教你如何从零开始使用Unity创建增强现实(AR)游戏。通过这个互动课程,你将体验到开发一个AR游戏的全流程,并最终完成你的第一个增强现实飞镖游戏项目。在这个AR飞镖游戏中,玩家将小飞镖投掷到一个圆形的目标上(即飞镖靶)。 我们将利用Unity游戏引擎的增强现实功能,结合AR Foundation,逐步实践开发这个应用。课程中使用的AR技术方法可以广泛应用于你自己的项目,使你可以轻松实现自己的AR创意。 你将学习到: - Unity和增强现实的基础知识 - 飞镖游戏的基本构建 - 下载和安装Unity通过Hub - 创建你的第一个Unity项目 - 熟悉Unity编辑器 - 使用AR Foundation设置项目 - 创建第一个AR场景 - 在AR中添加3D立方体并访问设备摄像头 - 为检测到的表面添加视觉效果 - 限制扫描区域仅为垂直面 - 更改或美化表面检测扫描的视觉效果 - 创建放置指示器 - 将飞镖靶放置在墙上 - 限制只能放置一个飞镖靶 - 放置飞镖靶后禁用标记和表面检测 - 实例化飞镖靶并投掷飞镖,加载下一个飞镖 - 通过碰撞器使飞镖粘附在飞镖靶上 - AR应用的性能优化提示 - 实时显示玩家与飞镖靶的距离 - 声音集成 课程内容与概览: 每节讲座都解决一个子问题,最终通过逐步实践完成整个项目。如果你是一个完全不懂如何在Unity中创建AR应用/游戏的初学者,这门课程将对你非常有帮助。它也可以帮助你完成大学或学院的毕业项目。尽管本课程设计为绝对初学者,但你应具备基本的编程知识。课程中使用的Unity包,包括脚本和2D/3D资产,都会在相关讲座中提供,你可以下载并导入到自己的练习项目中以匹配课程内容。课程的最后一讲提供了脚本和2D/3D资产的下载链接,便于你在自己的项目中使用。 这门课程的受益对象: - 希望学习使用Unity进行增强现实游戏开发的Unity开发者 - 希望从零开始使用Unity最新版本和C#创建实际项目的学生 注意:测试构建需要一台支持AR(增强现实)的设备,可以是Android或iOS设备(手机、平板等)。
DescriptionLearn to create an Augmented Reality(AR) Games from scratch in Unity, developing a AR game was not easier from scratch before this interactive course. You are going to create your first Augmented Reality Game from start to end. What is this Augmented Reality Dart Game is all about?AR Dart is a Augmented Reality game in which players throw small missiles, also known as darts, at a circular target, known as a "dartboard".We will be using Unity game engine Augmented Reality(AR) capabilities with AR Foundation to develop this app practically step by step. AR Techniques used in this project can be utilized in any of your project. So you can develop your own AR idea in a easy way. What You Will Learn Dart Game?Introduction to Unity, Augmented Reality, Dartboard GameDownload and Install Unity Using HUBCreate Your First Unity ProjectBasic Understanding of Unity EditorSetting up Project with AR FoundationCreate First AR SceneAdding a 3D Cube in AR and accessing a device cameraAdding Visuals to detected SurfaceRestrict Scan only to Vertical AreaChanging or beautifying the surface detection scanning visualsCreate a Placement IndicatorPlace a Dartboard on the WallRestrict to Place a Single DartboardDisable Marker and Surface Detection after placing DartboardInstantiate a Dartboard and Throw a Dart and Load Next DartDart Stick to Dartboard using CollidersPerformance Tips for AR AppsShow Player Distance From Dartboard in Real TimeSound IntegrationContent and Overview:Each lecture is solving a subproblem and at the end we have complete project in a step by step practical way. If you are a beginner who really doesn't know how to create a AR app/game in Unity then this course will help you a lot. It can also help you in creating your final year project for your university or college. This course is designed for absolute beginners, but meanwhile, you should have a basic understanding Programming. The Unity packages includes Scripts or 2D/3D Assets are attached to the lecture in which they are used. You can download them and import in your practice project to match your project with course. The Scripts and 2D/3D Assets of this course is attached to the last lecture, and you can download that to use in your own projects.This course benefit to:Unity Developers who want to learn Augmented Reality Game development using Unity.Students who want to create a practical project using Unity latest version with C# from scratch.Note: For testing the builds you need a AR (Augmented Reality) enable device. It can be Android or iOS device(mobile,ipad etc)