Blender 3D Artist: Forge AAA Weapons

所在平台: Udemy

课程主页: https://www.udemy.com/course/blender3dweapon/

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课程简介

**课程名称:** Blender 3D Artist: Forge AAA Weapons **课程概述:** 本课程专为希望为自己的项目创作令人惊叹的武器的学员设计。由拥有超过13年行业经验的Abraham Leal担任讲师。 课程内容涵盖使用Blender和Substance Painter进行奇幻武器的建模、雕刻、UV展开、纹理绘制和渲染,目标是达到最高品质和最佳效果。讲师将全程指导,从零基础开始,并提供“第0章”供需要基础知识的学员学习。 课程将带领学员完成武器概念分析到最终的影视级渲染展示的全过程。内容包括: * **最佳实践:** 深入讲解建模和雕刻的最佳实践。 * **拓扑重构:** 覆盖游戏制作管线中的关键环节——高效的拓扑重构过程。 * **UV展开:** 学习创建高效且易于使用的UV。 * **PBR纹理:** 采用PBR(基于物理的渲染)工作流程进行纹理绘制。 * **作品展示:** 提供多种展示作品的方式,帮助学员打造精彩的个人作品集。 **学习目标:** 完成本课程后,学员将能够独立运用Blender和Substance Painter创作出高品质的3D武器模型,并掌握从概念到最终渲染和作品展示的全套流程。

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课程详情

If you want to create amazing weapons for your projects this is the perfect course for you! My name is Abraham Leal, i have over 13 years of experience in the industry and i will be your istructor throughout this course.In this course we will go over Modelling, Sculpting, Uving, Texturing and Rendering a Fantasy Weapon with the best quality and results. We will be using Blender and Substance Painter to achieve this and i will be guiding you thru every step of the way. We will start from absolute Zero and i have included a chapter 0 in case you need to cover the basics of the 3D World and Blender.The course will take you from the very analysis of our concept all the way to final presentation in a cinematic render. We will go over the best practices for modelling and sculpting. I will also cover the whole retopology process a fundamental part of the game production pipeline. After that we will create efficient and easy uvs before texturing everything using a PBR workflow.At the end i will show you several ways to present your work in order to get you an amazing portfolio piece!

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