Complete Guide to the Fire & Smoke Simulation in Blender

所在平台: Udemy

课程主页: https://www.udemy.com/course/blender3d-fire-smoke-simulation/

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课程名称:Blender火焰与烟雾模拟完整指南 课程概述:欢迎参加Mantaflow火焰与烟雾模拟指南!本课程适合任何希望学习如何在Blender 2.82中创建真实火焰或烟雾的朋友。Mantaflow的引入彻底改变了流体模拟的操作方式。在课程的第一部分,我将向大家展示基础知识以及其工作原理。接下来,我们将深入探讨域设置以及每个设置和数值如何影响模拟效果。 接下来的部分专注于可以添加到模拟中的不同类型物体,如烟雾、火焰、碰撞等。我们还将进入材质部分,学习如何使用节点编辑器创建逼真的火焰和烟雾。 课程包含五个完整的教程,我们将利用烟雾和火焰模拟创建一些有趣的动画。第一个教程教你如何在Cycles中为静态渲染渲染真实的火焰!我们将涵盖如何设置模拟、创建有趣的材质并进行渲染。接下来,我们还将学习如何在Eevee中渲染真实的火焰。 第二个教程集中于创建带火花的真实火焰。我们将使用HDRI(高动态范围图像)照亮场景,逐步学习创建模拟并添加火花的方法。还有一个旋转烟雾动画。对于这个场景,我们使用曲线修改器,并学习如何让一个球体沿着曲线进行动画。同时,我们将学习如何在实时渲染引擎Eevee中正确渲染烟雾。 你喜欢爆炸吗?幸运的是,还有一个专门的教程讲解这个主题。对于这个动画,我们让一个球体向地面坠落并爆炸成多个碎片。最后作为一个有趣的附加部分,我们将创建低多边形的火焰,利用粒子系统。我们为这一部分创建一种独特的材质,使粒子在升起时改变颜色。 如果你对学习Blender中的烟雾与火焰模拟感兴趣,快来报名吧,让我们开始这段旅程!期待看到你的创作! 谢谢,Stephen

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Hello everyone and welcome to the Mantaflow Fire & Smoke Simulation Guide! This course is for anyone wanting to learn about how to create realistic fire or smoke in Blender 2.82. With the introduction of Mantaflow it completely changed how the fluid simulation operates. That is why in the first section I will be showing you the basics and how it works.After that we will be going through the domain and how every single setting and value effects the simulation. The next section is all about the different types of objects you can add to the simulation such as smoke, fire, collisions and more. We will also jump into the material and learn how to create realistic fire and smoke using the node editor.There are 5 full tutorials in which we use the smoke and fire simulation to create some interesting animations. The first one is how to render realistic fire for still renders in Cycles! In this tutorial we will cover how to set up the simulation, create an interesting material and render out it! Following this we will learn how to render realistic fire in Eevee as well!The second tutorial is all about creating realistic fire with sparks. Using an HDRI (high dynamic range image) to light the scene we will learn step by step on what it takes to create a simulation and how to add sparks!There is also a swirling smoke animation. For this scene we use the curve modifier and learn how to animate a sphere following it. And we will learn how to properly render smoke in the real time render engine Eevee.You like explosions right? Well you are in luck because there is another tutorial on that exact topic. For this animation we animate a sphere crashing onto the ground and exploding into multiple pieces.Finally as a fun bonus section we will be creating low poly fire using the particle system. For this section we create a fancy material that changes the particle color as it rises into the air.If you are interested in learning all about the smoke and fire simulation and how it works in Blender, hit that enroll button and let's get started! I look forward to seeing what you create!ThanksStephen

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