Blender 2.8 and Substance painter - 3D modeling game assets

所在平台: Udemy

课程主页: https://www.udemy.com/course/blender-substance-painter-3d-modeling-game-assets/

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课程简介

**Coursera课程总结:Blender 2.8与Substance Painter - 3D游戏资产建模** 本课程将带您深入探索Blender 2.8和Substance Painter在3D游戏资产制作中的应用。您将学习: * **Blender 2.8实用插件:** 掌握提升工作效率的常用插件。 * **高质量模型制作:** 学习如何构建具有良好拓扑结构的3D模型。 * **高模细节雕刻:** 掌握在高多边形模型上添加精细细节的技巧。 * **模型优化(面向游戏):** 将高模优化为适合游戏的低多边形模型。 * **UV展开与纹理烘焙:** 学习高效的UV展开方法,并解决常见的烘焙问题。 * **Substance Painter纹理绘制:** 在Substance Painter中为您的3D模型绘制逼真纹理。 * **引擎兼容性:** 将纹理导出并应用于Unreal Engine、Unity以及Blender。 * **作品展示:** 学习在Blender和Marmoset Toolbag中制作模型展示转盘。Marmoset Toolbag部分为可选的奖励内容,不影响课程主体学习。 * **作品集导出:** (Marmoset Toolbag部分)学习导出3D模型查看器,用于作品集展示。 立即报名,开始您的3D游戏资产创作之旅!

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Welcome to the Blender 2.8 and Substance painter - 3D modeling game assetsIn this course you will learn about useful addons in blender 2.8. you will also learn how to properly make 3d models with good topology. and sculpt the details on the high poly models , then we will optimize a version of the model to make it game ready. then we will unwrap it and bake the textures with a method that will avoid most baking issues that occur to most people. we will also texture our model in substance painter and then export the textures to work with unreal engine , unity , and blender. we will also learn how to render a turntable in both blender and marmoset toolbag. the section with marmoset toolbag is a bonus so if you don't own that software you can still follow the whole course without any issues. In this course you will learn: High poly modelling in Blender 2.8Making the model game ready and low polyUv unwrapping our modelBaking and texturing in Substance painterImporting the model into unreal engine Rendering a turntable in Blender 2.8Rendering a turntable in Marmoset toolbagexporting a 3d viewer that you can upload to your portfolio from Marmoset toolbagEnroll now and start making your game assets.

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