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所在平台: Udemy |
课程主页: https://www.udemy.com/course/blender-stylized-character-creation-for-games/
课程评论:没有评论
课程名称:Blender:视频游戏风格角色创建 课程概述:在这个视频游戏角色创建课程中,您将学习使用Blender创建风格化角色所需的所有知识。本课程将指导您创建完全优化的PBR角色,适用于视频游戏,并根据项目的需求应用不同的技术。我们将遵循以下工作流程: 1. **阻挡(Blocking)**:使用非常基础的几何形状构建模型,以获得角色的整体轮廓及其配件。 2. **高多边形(High poly)**:全面细化高多边形模型,达到干净的表面和高水平的细节。 3. **低多边形(Low poly)**:使用重拓扑和其他优化方法创建一个优化的低多边形版本。 4. **UV和贴图(UVs and bakes)**:进行UV展开,并使用贴图烘焙提取所有细节。 5. **纹理制作(Texturing)**:在Blender中使用节点编辑器进行材料纹理制作。 6. **绑定和展示(Rig and Presentation)**:最后,我们将对角色进行绑定,以便能够调整姿势并进行最终展示。 该课程面向希望深入学习角色创建的中级用户,提供超过25小时的内容。建议学员具备Blender的基本知识,但如果您经验较少并希望接受挑战,也非常欢迎,无论如何我都会提供额外材料,涵盖所有基础知识。
In this video game character creation course you will learn everything you need to create stylized characters with Blender.During this course you will learn how to create PBR characters fully optimized for video games, we will apply different techniques depending on the needs of our project.We will follow the following workflow:1. Blocking: we will make the model with very basic geometries to have a general silhouette of our character with its respective accessories.2. High poly: We will detail completely the high poly model to achieve a clean surface and a high level of detail.3. Low poly: we will make an optimized low poly version using retopology and other optimization methods.4. UVs and bakes: We will do the UV unwrap and extract all the details with the map baking.5. Texturing: We will do the material texturing process in Blender using the node editor.6. Rig and Presentation: Finally we will rig our character to be able to pose it and make the final presentation.This course is aimed for intermediate users who want to deepen in the creation of characters, and has more than 25 hours of content, it is recommended that you already have basic knowledge of Blender but if you have little experience and want to take the challenge you are equally welcome, anyway I will provide you with extra material with all the basics.