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所在平台: Udemy |
课程主页: https://www.udemy.com/course/blender-creator/
课程评论:没有评论
课程名称:《融合你的想象:Blender角色大课程》 课程概述: 本课程是Blender 3.4角色创作的全新课程,涵盖角色建模和雕刻的所有基础知识。即使是Blender的新手,也能从中学习到从建模、雕刻到动画的一切基础知识。创建史诗般的角色,学习风格化和参考的雕刻技巧,满足游戏、动画和资源领域对计算机生成图像(CGI)日益增长的需求。无论你是初学者还是中级用户,这门课程都为你量身打造。 动画专业化: 动画是一个庞大的行业,涵盖从软体动画(生成现实的人物、卡通和风格化角色)到硬体(机械模型和角色)。Blender是进行动画的理想软件,课程将带你学习基础知识,从角色的绑定到走路循环动画的创建,你无需具备任何动画知识,所有内容将从零开始教授。 全面学习: 虽然网上有很多关于角色创造和动画的资源,但大多数仅告诉你该做什么,而不解释原因。本课程从A到Z讲解,确保没有一个关于角色创造和动画的主题被遗漏。 逐步指导: 从未使用过Blender?不用担心,这门课程提供逐步指导,帮助你学习基础,确保你能够顺利跟进并享受课程,学习从未如此有趣。 课程内容: 本课程包含超过17小时的视频内容,提升你的专业知识,帮助你开启3D艺术家和动画师的职业生涯。课程以最新的Blender 3.4为基础,会在软件更新后提供新功能。你将学习到的内容包括: - Blender基础知识,例如,如何下载Blender的最新版本,Blender界面的介绍,快速建模和雕刻的方法,Blender社区等。 - Bean枪的建模。 - UV映射、颜色和纹理节点,用于创建任意材料。 - Bean角色的雕刻。 - 使用灯光让角色更具表现力。 - 角色的绑定和走路循环的动画。 课程结构: 1. **课程介绍**:简要介绍你将学习的内容,包括如何下载最新版本的Blender等。 2. **Bean枪的建模**:介绍建模的各种工具,使用立方体从头到尾建模和纹理化枪。 3. **雕刻Killer Bean角色**:深入学习雕刻,使用皮肤修改器、收缩包裹修改器和多分辨率修改器等技巧。 4. **雕刻鞋子**:学习雕刻更曲线的角度,运用相同的雕刻工具和技巧。 5. **编辑套装**:使用收缩包裹修改器将不同网格的面相互关联,完成Bean的套装的创作与编辑。 6. **处理材料、颜色和纹理节点、灯光**:学习创建材料的主要着色器,颜色节点的使用,以及如何结合创建各种材料。 7. **绑定和动画**:学习角色的绑定、权重绘制、姿势、关键帧、顶点组和时间线,完成角色的走路循环动画。 关于讲师: 该课程的讲师Promise Sebastine是一位3D艺术家,对电影摄影、游戏和技术充满热情,创立了promovies和Prostudios。他热爱艺术,喜欢下棋,热衷于用Blender创作并帮助他人取得成功。
This new Blender 3.4 character creator course contains all need to know about character Modelling and Sculpting. Even as a newbie to Blender, it explains all the basics, covering everything from Modelling to Sculpting and Animation from scratch.Create Epic CharactersCharacter Sculpting both stylised and referenced has gained popularity due to the high demand for computer-generated images ( CGI ) for gaming, Animation and Resources. Whether you're starting out or intermediate this course is curated for youAnimate like a ProAnimation is a very big industry ranging from soft body animation ( Computer generated realistic Human characters, cartoons and stylised characters) to Hardbody ( Mechanical models and Characters ). Blender is the perfect software for animation, and you'll be learning the fundamentals, from rigging the Bean character to creating the walk cycle animation to making your character walk, you don't need any prior knowledge of animation, you'll be learning everything from scratch.Learn Everything From A to ZThere are many online resources to learn about character creation and animation. While most of them tell you what to do without telling you Why, this Course explains everything from A - Z leaving no topic about character creation and animation untouched.Step-by-step guidanceNever used Blender before? Need not worry, this course gives a step-by-step guide to help you learn the basics so you follow through and enjoy the course as well, learning has never been this fun.With over 17+ hours of video content, this course improves your professional knowledge to kickstart as a 3D Artist and Animator. Featuring the latest Blender 3.4 which is up to date and you'll get feature updates as well.What will you learn in this course?Blender basics including; how to download the latest version of Blender, the Blender interface explained, the fast approach to Modelling and Sculpting, Blender communitiesModelling the Bean gunUV mapping, colour and texture nodes for creating any materialSculpting the BeanUsing lights to make characters popRigging and animating the walk cycleYou'll get the models to practice with alongside sites for resources.Section overviewSection 1: Course IntroductionA brief introduction about what you'll learn along the whole section, with a guide on how to download the latest blender and more on speed, blender interface and modes.Section 2: Modelling The Bean GunThis section introduces you to Modelling while explaining the various Modelling tools as we model and texture the gun from start to finish using just a cube.Section 3: Sculpting The Killer Bean CharacterIn this section we dive into Sculpting, here you learn the various Sculpting tools and how to use them and the best ones to speed up your workflow, You sculpt the killer bean character from start to finish using the skin modifier, the shrink wrap modifier and the multi-resolution modifier alongside the Sculpting brushes.Section 4: Sculpting the shoeSculpting the shoe involves Sculpting more curved angles, we will use the same Sculpting tools, techniques and modifiers, and you'll learn more about the mirror modifier as well.Section 5: Editing the suitIn this section you'll learn more about the shrinkwrap modifier for snapping faces of different meshes together with another means, we will create and edit the suit of the Bean from start to finish with a single plane.Section 6: Working With materials, Colours and Texture nodes, lightsHere we learn about the principal Shaders which is the most used shader to create any material of choice, the colour nodes, and how to combine colour nodes with texture nodes to create any material of choice, we'll add colours and textures to our character in this section. You'll also learn the four types of lights in Blender and how to use them, the best light setup for your character and the Eevee and Cycles render engines in Blender.Section 7: Rigging and AnimationIn this section you'll learn about armatures ( bones ) for rigging characters, and weight painting for assigning body weights ( volume ) to bones. You'll learn about poses and the pose mode, keyframes, vertex groups, and the timeline and at the end of this section you'll be able to rig and animate a walk cycle for your character.About meAm promise sebastine, a 3D Artist, interested in cinematography, gaming and tech. Founder of promovies and Prostudios. I love playing chess, enjoy art alot. I Love Blender because of so much I can do with it. I love people and always wanna be part of their success.