Blender: Create Realistic BMW 507 From Start to Finish

所在平台: Udemy

课程主页: https://www.udemy.com/course/blender-create-realistic-bmw-507-from-start-to-finish/

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课程简介

课程名称:《Blender:从头到尾创建逼真的BMW 507》 课程概述: 大家好,我是Marwan Hussain,一名拥有9年经验的3D艺术家。此次课程将教您如何使用Blender 2.92从头到尾创建一辆1957年的BMW 507。在学习过程中,您会发现创建像BMW 507这样的汽车是具有挑战性的,因为它的表面曲线优美,形状复杂。通过掌握合适的建模技巧,您可以实现干净的效果。 Blender在处理这种有机建模方面表现出色,特别是使用ShrinkWrap修改器,这是一种消除表面阴影不良现象的秘密工具。我们将逐步学习课程中介绍的所有细节。在建模完成后,我们将进入材料制作部分,学习如何创建汽车涂料及其他材料,如橡胶、铬、塑料和铁。这个环节将非常有趣且富有启发性。 接下来,我们将为汽车进行绑定,逐步学习如何使用骨架。首先添加必要的骨骼,然后使用约束(如阻尼追踪约束和变换约束)建立骨骼之间的关系。最后,我们会进入场景渲染阶段,添加相机并拍摄美丽的镜头,同时学习如何运用景深(DOF)来进行特写拍摄。 课程内容丰富,能够帮助您将汽车建模能力提升到高级水平。最后需要提到的是,如果您完成了本课程并掌握了汽车制作技术,您将能够在网上销售您的作品并赚取收益。

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课程详情

Hi everyone, my name is Marwan Hussain I'm a 3D artist and I have been in the 3D field for 9 years now, I like to use Blender to create anything I want and in this course, we will learn how to create a 1957 BMW car from start to finish with Blender 2.92.Creating a car like BMW 507 is a bit challenging because the surface is curvy or I can say it's organic and not flat, this is reason that makes creating cars like BMW 507 a bit challenging, but with the right modeling technic you can achieve very clean results. And the beautiful thing about Blender it can handle that kind of organic modeling in a smart way by using the ShrinkWrap modifier, this is the secrete that I will use to kill any bad shading on the surface.So we will go through all the details that you saw in the intro video, if you didn't see the intro I advise you to see it first to see the final result and how it looks.When the modeling journey is finished we will jump to the materials section, there, we will learn how to create the car paint material and the other materials like Rubber, Chrome, Plastic, and Iron, this section will be very fun and informative.Rigging, yes we will rig the car and we will learn how to use armature step by step, first, we will add all the necessary bones and after that, we will learn how to create a relationship with them by using constraints like damped track constraints and transformation constraints.And now it's time to render the scene, we will add the camera and we will take a nice shot and we will learn nice technic about how to use DOF ( depth of field ) to take a close shot.This is all about the course, in a nutshell, inside the course, there is tons of information that will take your level and ability to the advanced stage when it comes to car modeling.The last thing that I want to add here is if you finish this course and learned how to create cars in general that's mean you can sell them online and make some money.

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