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所在平台: Udemy |
课程主页: https://www.udemy.com/course/blender-create-3d-game-assets/
课程评论:没有评论
**课程名称:** Blender:创建3D游戏资产 **课程概述:** 本课程专注于3D游戏资产的创建。 * **第一章:** 课程介绍,讲解3D制作流程背后的机制。 * **第二章:** 实践学习,通过制作一个模型(如桶)来掌握Blender中的建模技巧。学习在Substance Painter中轻松制作逼真材质。 * **第三章:** 深入模型创作,学习创建更具挑战性的模型,使其更逼真,并从零开始创建材质,培养新的纹理和材质创作思路。 * **第四章 & 第五章:** 重点讲解模型创建和再利用。通过制作椅子模型,理解形状,复用模型部件以节省时间,并创建风格一致的资产“系列”。 * **第六章 & 第七章 (免费更新):** 旨在加速创作流程,学习如何快速创建同类型但外观不同的多个3D模型。 * **额外章节 (免费更新):** 涵盖提高制作速度和质量的技巧,这些技巧单独讲解以便于查找和回顾。
Creating 3D game assets is the main focus of this course.In chapter 1 You can sit back and listen to the introduction to understand the mechanics behind the 3D pipeline.In chapter 2 You will apply everything you have learned in chapter 1. While creating the barrel you will learn simple but effective modeling techniques in blender. In Substance painter you will be able to create realistic looking materials with ease.In chapter 3 We go deeper into the creation of the model. creating more challenging shapes so your models will look more realistic and creating materials from scratch. This way you can start thinking about materials in a different light and start looking for ways to create textures and materials you never had thought about before.Chapter 4+5 Are made for each-other. With the creation of the chair, you will get an understanding about shapes and recreating more intricate models. Now that our chair model is done you will learn how to reuse certain parts of the model so we safe loads of time and create a ''set'' of models that look good together.FREE UPDATE!!!chapter 6+7 and chapter Extra's are new updates just for you!Chapter 6+7 Are designed to speed up your process and create multiple 3D models from the same kind with a different look.Chapter Extra's Covers topics that will heighten your production speed and quality, but are better served separate so you can find them back.