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所在平台: Udemy |
课程主页: https://www.udemy.com/course/blender-anime-character-modeling-course/
课程评论:没有评论
**课程名称:** Blender 日本动漫角色建模课程 **课程概述:** 本课程将由 Shion 老师教授,使用免费软件 Blender 和 Krita 学习如何建模您自己的日本动漫角色。课程将涵盖 Blender 的基本工具介绍、参考图像设置、使用简单形状进行基础网格的初步建模、组合并细化基础网格,以及从立方体开始的头部建模。此外,还将讲解如何将头部与基础网格结合并优化网格拓扑,进行服装和配件(如项链)的建模,使用曲线进行头发建模,进行基础网格的 UV 展开,以及在 Blender 和 Krita 中进行纹理绘制和材质设置及打光。 **重要提示:** * 本课程包含延时摄影部分,主要用于节省视频时间,适合需要重复学习部分的用户。 * 由于版权问题,课程不提供设计图和源文件。建议学习者准备好自己的设计或从网上获取素材以供实践。 * 这是 Shion 老师的第一门课程,可能存在一些遗漏或需要改进之处。老师正在开发更深入的新课程。
Welcome to this Character Modeling Course. I'm Shion and in this course, I'll teach you how to Model your own anime character using the free software Blender & Krita. Disclaimer: This course also contains a Timelapse ( mainly for those repeating process ) to save video time. I can not provide the design and the files because of the copyright but I do hope you are ready with your own design or get one from the internet for a practical purpose.In this course: I'll start by showing the Blender Tools that I use. Then we will learn how to set up your Reference image.Blocking out the base mesh with simple shapesCombine the block-out meshes together to get the base meshModeling the Head from a Cube ( we will cover the basic shape in block out part )Combine the head with the base mesh and refine the Mesh to get a clean topologyModeling the Costume and accessories (Neckchain)Modeling hair with CurveBasic UV Mapping ( Only the Base Mesh )Texturing using Blender and KritaMaterial Set Up & LightingThis is my first course, and it was specially designed for my Channel so there are things that I have missed or need to improve. I'm already working on a new Course which will have a more in-depth course!