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所在平台: Udemy |
课程主页: https://www.udemy.com/course/blender-and-motion-capture/
课程评论:没有评论
**课程名称:** Blender 与动作捕捉 **课程概述:** 本课程将指导您如何在 Blender 中利用动作捕捉数据创建精彩的动画。我们将从头开始,学习如何创建、导入和配置动作捕捉数据。 **主要内容:** 1. **角色创建:** * 使用 Character Creator 3 快速创建动画角色。 * 您也可以选择下载预先创建好的角色,或使用您自己的角色。 2. **Blender 角色设置:** * 将角色导入 Blender。 * 使用 Blender 插件 Auto-Rig Pro 设置角色的骨骼系统(rig)。 * 学习 Auto-Rig Pro 的强大功能,用于将动作捕捉数据重新定向到角色,并调整角色以获得更佳的动画效果。 3. **动作捕捉数据采集与应用:** * 学习使用 Perception Neuron 动作捕捉设备来捕捉角色动画。该设备以较低的成本提供高质量的动作捕捉。 * 课程最后将演示如何使用 Mixamo 网站上下载的预设动作捕捉文件。 4. **动作捕捉数据导入与重定向:** * 学习如何导入动作捕捉文件并将其应用到您的 Blender 角色上。 * 了解如何创建骨骼列表预设文件 (Bones List preset file)。 * 使用 Auto-Rig Pro 的交互式调整工具 (Interactive Tweak tool) 来优化骨骼设置,以获得更好的动画效果。 * 学习权重绘制 (Weight Painting) 技术,以修复角色动画中的变形问题。 5. **场景整合与渲染:** * 学习将您制作好的动画角色导入到现有场景中。 * 掌握如何渲染最终动画并输出成视频文件。 **总结:** 本课程为初学者提供了一个易于上手的途径,帮助您掌握在 Blender 中使用动作捕捉数据创造生动角色动画的整个流程。通过实际操作,您将能够创建、设置、应用动作捕捉数据,并最终完成高质量的动画作品。
Using motion capture data in Blender is a great way to create amazing animations, and it has never been easier to get started. In this course you'll learn how to create, import, and configure motion capture data to be used in Blender.To do this we will need a character, so we'll use Character Creator 3 to quickly create a character to be used for this process. You can also just download the finished character, or use a character of your own. We will then import the character into Blender and set-up the rig using a Blender add-on called Auto-Rig Pro. It has some great tools to retarget the motion capture data to the character, and to adjust the character to get good looking animation.Next we'll use the Perception Neuron motion capture suit to create character animations. It's a relatively low-cost system that allows you to get some really nice motion capture for your characters. But in a lecture at the end of the course, I'll also show you how to use a pre-made motion capture file downloaded from the Mixamo website.In the next section you'll learn how to import the motion capture file and retarget it to your Blender character. We'll talk about how to create a Bones List preset file and how to use Auto-Rig Pro's Interactive Tweak tool to adjust the rig for better animation. And we will do a bit of Weight Painting to fix any deformation issues.Finally, you'll learn how to bring your animated character into an existing scene and render out the final animation to a video file.