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所在平台: Udemy |
课程主页: https://www.udemy.com/course/blender-4-for-complete-beginners/
课程评论:没有评论
课程名称:Blender 4 完全初学者课程 课程概述: 欢迎参加“Blender 4 完全初学者课程”。这是一个为完全初学者设计的完美课程,帮助您开始使用Blender。课程总时长超过21小时,涵盖了Blender的基础知识,包括建模、照明、材料和渲染。最后,您将运用所学知识,创建一个完整的3D浴室环境,整个过程仅使用Blender。 课程内容: - 103个高清视频,时长超过21小时 - 所需的所有资源文件,包括模型、Blender文件、纹理和参考图像等 课程结构: 课程分为8个部分,包含104节讲座,全面覆盖Blender的各个方面。 第一部分:Blender入门 学习如何下载Blender,并熟悉Blender的界面、布局和导航,为后续课程打下基础。 第二部分:基本工具 掌握Blender的核心工具,包括添加对象、变换和选择,理解不同的阴影模式、3D光标、支点、编辑模式等。 第三部分:Blender建模工具 深入学习Blender的建模工具,掌握挤出、倒角、切割工具等,能够创建详细的3D模型。 第四部分:Blender中的修改器 学习Blender的修改器,掌握如何使用重要的修改器如细分曲面、布尔、数组和镜像,提升建模工作流的效率。 第五部分:Blender中的相机 理解Blender中相机的基本知识,包括如何定位和构图,以及焦距、景深、透视和正交相机的概念。 第六部分:Blender中的照明和渲染 掌握不同类型的光源(点光源、区域光源、HDRI等)并了解Blender的两种渲染引擎(Eevee和Cycles)的使用。 第七部分:Blender中的材料 学习Blender的材料系统,从简单到复杂,创建各种材质,包括光泽、玻璃、金属等。 第八部分:最终环境 将所学知识综合运用,创建一个完整的3D浴室环境,涵盖建模、材料应用、照明设置和渲染。 为什么选择这个课程? 该课程特别适合完全初学者,逐步提升技能。完成后,您将对Blender的工具和工作流程有深入了解,并拥有一个专业品质的3D环境展示自己的技能。无论您对游戏开发、动画还是数字艺术感兴趣,这门课程都是您创意旅程的理想起点。 立即注册,踏上Blender 4的3D创作之旅!
Hello and welcome everyone to "Blender 4 For Complete Beginners". The perfect course for anyone looking to get started with Blender as a complete beginner.With over 21 hours of packed content, this course will guide you through the fundamentals of Blender, including Modelling, Lighting, Materials and Rendering. We will finish the course with the creation of a fully realized 3D Bathroom Environment just using Blender from start to finish - all in this one single course.What you will get:· 103 FHD videos with over 21+ hours of content· All the resources files required to complete the course including the Models, Blender Files, Textures, Reference Images etcThe course is structured into 8 different sections with 104 lectures which cover all these different aspects of Blender.In each section, we will master a different aspect of Blender-whether it's the basics, modeling, materials, lighting, or rendering. Best of all, throughout this course we will only use Blender, with no need for any other software or paid add-ons.Section 1 - Introduction to BlenderWe will start the course by downloading Blender and learning the absolute basics like Blender's Interface, layout and navigation. This section ensures you feel confident and comfortable in Blender, setting the foundation for the rest of the course.Section 2 - Basic ToolsThis section would cover some of the core tools of Blender like adding objects, transformations and selections. We will also learn some of the important concepts like different Shading Modes, 3D Cursor, Pivot Points, Edit Mode in Blender, Proportional Editing and a lot more. This section equips you with the basic skills needed to interact with 3D objects and prepares you for more advanced tools.Section 3 - Modelling Tools in Blender In this section, we will be taking a deep dive into the complete toolset Blender provides for modelling. Understanding tools like Extrude, Bevel, Insets, Knife tool and a lot more. We will also learn about Curves and Text type of objects. Additionally, we will also model some props, which we will use in the final environment. By the end of this section, you'll be able to create detailed 3D models, whether simple or complex, and lay the groundwork for your creative projects.Section 4: Introduction to Modifiers in BlenderIn this section, We will be learning about Blender's modifiers-an essential toolset for automating and enhancing your modelling workflow. Learn how to use important modifiers like Subdivision Surface, Boolean, Arrays, and Mirror to create sophisticated models with minimal effort. This section helps you unlock the full potential of Blender's non-destructive editing features.Section 5: Cameras in BlenderWith this section we will understand the fundamentals of cameras in Blender. Learn how to position and frame cameras to create dynamic compositions. Master key concepts like Focal Length, Depth of Field, Perspective and Orthographic Camera to frame your scenes like a professional.Section 6: Lighting and Rendering in BlenderIn this section, we will learn all about lighting and rendering in Blender. We will learn how to work with various light types, such as Point, Area, HDRI, Sky Textures to set the mood and add depth to your scenes. We will dive into Blender's two rendering engines, Eevee and Cycles, covering all their features. We will also learn essential techniques like adjusting shadows, reflections, and light intensity to achieve realistic and cinematic lighting effects. Section 7 - Materials in BlenderIn this section, we will learn Blender's powerful material system to add realism and detail to your 3D models. Starting with the Principled BSDF Shader, we will explore essential tools like Texture Coordinates, Mapping, and Texture Nodes to control and customize materials. You'll learn to create a variety of materials using shaders such as Glossy, Glass, Mirror, Metal, Emission etc. We will also learn about Volume nodes, while later also working with Normal Maps and Displacement Maps to enhance surface details. By the end, you'll be confident in crafting everything from basic textures to complex, photorealistic materials using custom textures and advanced nodes.Section 8: Final EnvironmentIn this final section, you'll bring together everything you've learned by creating a complete 3D bathroom environment from start to finish. This hands-on project will cover all key aspects of Blender, including modeling, applying materials, lighting setup, and rendering. By the end, you'll have a polished, professional-quality 3D scene to showcase in your portfolio, solidifying your skills and confidence in 3D creation.Why Choose This Course?This course is perfect for complete beginners, with each section carefully designed to build your skills progressively. By the end, you'll have a strong understanding of Blender's tools and workflows, along with a polished 3D environment to showcase your skills. Whether you're interested in game development, animation, or digital art, this course is the ideal starting point for your creative journey.Enroll today and take your first step into the world of 3D creation with Blender 4!