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所在平台: Udemy |
课程主页: https://www.udemy.com/course/blender-3d-from-zero-to-hero/
课程评论:没有评论
**课程名称:** Blender 3D 从零开始到英雄 **课程概述:** 本课程专为没有任何3D基础的初学者设计,将教授您使用Blender 2.8及以上版本的3D技能基础。课程内容循序渐进,从最简单的内容到更高级的技能,让学习过程顺畅无阻。完成课程后,您将能够建模一个课程封面图片中的建筑机器人,为其添加材质,设置灯光,并使用EEVEE渲染引擎进行渲染。 **学习内容:** 课程分为四个部分: * **第一部分:Blender 基础** * Blender 界面视口导航 * 基本物体操作 * 基本变换 * 交互模式 * 基础网格编辑 * **第二部分:外观开发** * 视口着色模式 * 渲染引擎 * 材质创建与使用 * 基本CG概念 * 相机对象 * 曲面平滑着色 * EEVEE 内屏幕空间反射 * **第三部分:3D建模** * 高级变换 * 枢轴点 * 选择技巧 * Inset、Extrude 和 Bevel * Knife 和 Bisect 工具 * 添加循环切割 * 修补孔洞 * 修改器的基础 * 常见的3D建模错误 * 法线方向 * 流形几何体 * 点对点建模技巧 * **第四部分:建筑机器人项目** * 体积建模 * Grease Pencil 基础 * 特殊移动操作 * 曲线对象基础 * FK(前向运动学)基础绑定 * 在 EEVEE 中创建全局光照 **实践项目:** 课程包含多个实践项目,例如: * 使用基础网格编辑创建自定义猴子头模型 * 为自定义猴子头模型添加材质 * 建模幼儿园椅子 * 使用 Spin 和 Screw 方法创建花瓶 * 制作罗马柱 * 利用顶点捕捉功能建模玩具火车 * 建模咖啡桌 * 最终项目:创建一个机器人,涵盖3D建模、材质、灯光和EEVEE渲染。 立即报名参加课程,迈出您使用Blender进入3D世界的第一步!
If you want to learn 3D from zero, meaning no prior experience needed at all. Then you've come to the right place. This course will teach you the fundamentals of 3D skills using Blender 2.8 or above. The curriculum in this course is carefully designed so that students can learn gradually from the easiest lesson to the more advanced lessons, seamlessly. After completing this course you should be able to model a construction robot like in the course cover image, add materials to it, create lights, and then render it using the EEVEE rendering engine.WHAT YOU WILL LEARNYou are going to learn so many things in this course. They are just too many to cover in this short introduction texts. But just for a quick summary. The course is divided into 4 parts.Part 1: Blender essentialsBlender's UIViewport navigationBasic object operationsBasic transformationInteraction modesBasic mesh editingEtcPart 2: Look developmentViewport shading modesRendering enginesCreating and using materialsBasic CG conceptsUsing camera objectSurface smooth shadingScreen space reflection inside EEVEEEtcPart 3: 3D modelingAdvanced transformationPivot pointSelection techniquesInset, Extrude and BevelKnife and Bisect toolsAdding loop cutsPatching holesThe basics of modifiersCommon 3D modeling mistakesNormal directionManifold geometryPoint-to-point modeling techniquesEtcPart 4: Construction robot projectVolume sketchingThe Basics of grease pencilSpecial movement operationsThe basics of the curve objectsBasic rigging with FK (forward kinematics)Create global illumination in EEVEEEtcHANDS-ON PROJECTSThere are many hands-on projects in course. Such as:Custom monkey head model using basic mesh editingAdding materials to the custom monkey head modelModeling a kindergarten chairCreate vases using spin and screw methodsCreate a roman columnModel a toy train by leveraging the vertex snapping featureModel a coffee tableCreate a robot in the final project section. Covers 3D modeling, material, lighting and rendering with EEVEESo get the course now and take your first step into the world of 3D using Blender!