Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash

所在平台: Udemy

课程主页: https://www.udemy.com/course/blender-3-to-unreal-engine-5-kitbash/

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课程名称:Blender 3 到 Unreal Engine 5 地牢模块化套件制作 课程概述: 您是否曾想过构建自己的地牢并像在真正的角色扮演游戏中一样在其中漫游?加入“Blender 3 到 Unreal Engine 5 地牢模块化套件制作”课程,体验独特的3D建模和游戏环境构建之旅!无论您是角色扮演游戏爱好者,还是想要为游戏设计中世纪地牢环境的设计师,这门课程都非常适合您。 在这门课程中,您将学习如何使用少量组件和大量创意构建复杂的结构,包括曲折的墙壁和楼梯。您将使用Blender 3创建一个点燃火把的地牢,并将其导出到Unreal Engine 5(UE5),进一步提升其灯光和氛围效果。课程的亮点包括: - 在Blender中构建一个庞大的地牢完整模块系统 - 准备好使用自己的角色在地牢中漫游 - 创建动态的火焰和灯光效果 - 学习如何设置游戏门的开启、定制碰撞体以及Niagara火焰系统 - 完成一整套从Blender到Unreal Engine 5的指南 本课程提供27小时以上的3D艺术学习,并且作为一个2合1的课程,您可以选择全部在Blender中完成,或者继续至Unreal Engine 5,通过68个额外课程将您的3D游戏环境生动呈现。您将学习专业人士使用的各种技术,特别是在3D游戏环境的真实性上。 课程还包含了建模、纹理和材料的深入学习。您将在课程中获得丰富的资源包,包括中世纪地牢的平面图、多个定制的纹理贴图等,以支持您的创作。 此外,您将通过第二部独立课程深入了解Unreal Engine 5,学习如何将Blender中的模型无缝导入到UE5,并使用蓝图编写打开游戏门,创建粒子效果,最终建立一个可供人走动的完整游戏环境。 无论您是新手还是有经验的建模师,这门课程都将帮助您创建一个充满生命的AAA级中世纪游戏环境,并提供上传至多媒体网站所需的完整渲染技巧。加入我们,开启您的3D建模之旅吧!

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Course DescriptionHave you ever wanted to build your own dungeon and walk around it like in a real RPG game?Join ‘Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash' because there's nothing like it! Go on a journey of 3D modelling to game environment in Blender and Unreal Engine 5.Whether you are a RPG fan or dungeons and dragons (DND) player who wants to walk through and experience a medieval dungeon environment, or a game designer who would like to design a medieval dungeon environment for games, this course is perfect for you!You will become a dungeon master!Build an intricate structure with winding walls and stairs using just a few parts and a lot of creativity. Walk the halls of a dungeon lit by torches built entirely in Blender 3 and export it into Unreal Engine 5 (UE5) to make the lighting and atmospherics even more magical. Our ‘Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash' top 5:- Build a massive dungeon complete modular system in Blender- Set up your dungeon ready for walking through with your very own character- Create animated stylized fire and lighting- Learn how to create opening in game door, custom collisions, and all about the Niagara fire systems- Enjoy completing a complete guide from Blender to Unreal Engine 5 - the only one out there like it for all fantasy RPG fansThis course will give you access to just over 27 hours of 3D art.As a 2-1 course, you have the option to complete everything in Blender or move onto Unreal Engine 5 as well and truly bring your 3D game environment to life through 68 additional lessons!This course will see you learn all the techniques pros use and how they use them. Learning how to achieve realism through aging your 3D game environments will be a central part of this course's learning objectives!One of my biggest ‘happy moments' in making games is being able to walk around and doors…Yes, we will teach you how to OPEN DOORS.Walk around your dungeon with the UE5 default character for the full immersive experience filled with wonder and the ominous feeling of fear about what is going on in the depths of the dungeon which we call the torture room!ModelingOur ‘Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash' will take you on a journey of building 90 medieval dungeon kitbash parts.Join the craziest medieval dungeon course to create a modular system (aka kitbash) with infinite possibilities for your environment build. By completing the course, you will be able to build vast sewer networks and individual rooms on various levels including intricate chairs and doors that open using a third-person character.You will be creating variations of walls, stairs, and sewer network parts to build a game environment unique to every student. Finally, optimize your modular system parts ready to export them into Unreal Engine 5.Following the success of my latest courses, we will be modelling, texturing, and finalizing every individual asset before moving on to the next. Students have said that this has helped them in staying excited throughout the creation process, being able to see how their scene comes closer to the course preview step-by-step.Of course, you could set yourself a challenge and diversify aspects of the medieval dungeon such as changing the textures, adding more rooms, or adding furniture assets to make your medieval dungeon more alive.Texturing and Materials‘Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash' will provide you with intensive learning all in one place, giving you access to over 16 references, 1 medieval dungeon floor plan, 32 custom cliff brushes, 1 HDRI, 55 Blender texture maps -including ambient occlusion, metalic, normal, roughness and specular, 33 Unreal Engine 5 texture maps - including base colour, normal, and combined ambient occlusion / metalic / roughness, 1 human scale.obj, 90 dungeon modular parts (in case you choose to move straight into Unreal Engine 5), and Unreal Engine 5 content such as the lava texture, water texture, waterfall animation sheet, and skybox.The node wrangler is one of the best free built-in addons within Blender but most users are not even aware of it. This course will teach you how to create your materials, find out how to take all of those beautiful texture maps and make use of them.Creating your materials or altering textures on the fly is something you will want to learn about. Maximising your knowledge of Blender's node system will raise the level of your textures and skill up your skill in working with materials.Unreal Engine 5: Game Engine IntegrationContinue your modelling to game engine journey by completing the second (independent) part of the course in Unreal Engine 5. We will be taking a deep dive into Epic's all new Unreal Engine 5.Through ‘Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash' you will be learning everything right from importing individual models from Blender to having them work correctly in UE5. Through this course, you will learn the basics of bringing your games asset to life, rendered in real time.Learn how to open a game door using blueprint coding, custom collisions, and all about the Niagara fire systems to create particle effects. Work towards setting up your dungeon ready for walking through with your very own third-person character in Unreal Engine 5.Create animated stylized fire and lighting, including braziers, and flaming torches. Build a real game environment by setting up an 8k skybox and animated lava material to feature underneath your medieval dungeon.We will look at how to import and use textures created specifically for Unreal Engine and use them to create the materials for our medieval dungeon environment. ‘Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash' will also be an introduction into how to set up files to create a clean UI. The skills you learn here are fully transferable to all your future builds.Lighting & RenderingWhen we look at renders of 3D models on social media, we can see a huge difference between models of different artists. Most of this can be normally attributed to not only the skills of the artist but part of it can be attributed to how they achieve realism in their models.By joining ‘Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash', you will learn about specific types of in-built Blender lighting functionalities that will enhance the rainy weather atmosphere of your medieval farmstead.We will be going through the many pitfalls and some technical details of what Blender render options to use for the specific machine you are using. I will also be introducing you to the all-new Cycles X Blender renderer and showing you how to render out your medieval dungeon in Eevee if you so choose.Together, we will be creating a portfolio render for any multimedia site you wish to upload your completed model to.‘Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash' is a complete guide into using Eevee and Cycles X for lighting, rendering, shadow.Course Resources & FreebiesThe ‘Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash' resource pack includes 16 references, 1 medieval dungeon floor plan, 32 custom cliff brushes, 1 HDRI, 55 Blender texture maps -including ambient occlusion, metalic, normal, roughness and specular, 33 Unreal Engine 5 texture maps - including base colour, normal, and combined ambient occlusion / metalic / roughness, 1 human scale.obj, 90 dungeon modular parts (in case you choose to move straight into Unreal Engine 5), and Unreal Engine 5 content such as the lava texture, water texture, waterfall animation sheet, and skybox.Join this course and come be part of a 3D modelling journey of over 27 hours of learning that will see you go away with a game-ready AAA medieval game environment full of life and animation.Check out the free introduction and I am sure you won't be able to put this course down!Still unsure? Then, let me tell you what's unique about this course:- Creating 90 stunning medieval dungeon kitbash assets enabling you to build an underground dungeon environment unique to every student- Building a massive dungeon complete modular system (aka kitbash) in Blender- Choosing to continue your modelling to game engine journey by completing the second (independent) part of the course in Unreal Engine 5- Optimising modular system parts ready to export them into Unreal Engine 5- Learn how to open a game door, custom collisions, and all about the Niagara fire systems- Setting up your dungeon ready for walking through with your very own third-person character in Unreal Engine 5- Creating animated stylized fire and lighting, including braziers, and flaming torchesLet's create something history inspired and full of life this August!To get you pumped, imagine how well this medieval dungeon environment fits in with your other 3D Tudor projects.Be creative! Feature your medieval dungeon kitbash environment underneath a medieval castle keep with ‘Creating a Modular Kitbash in Blender' or underneath a guard's tower instead. Also, think about creating an environment behind or above your scene, be it a medieval farm in the far distance using ‘Blender 3 The Ultimate Medieval Scene Course', a church or an execution gallows staging area with ‘Blender to Unreal Engine 5 3D Props Medieval Gallows'. Use the full power of Blender 3 and Unreal Engine 5 (UE5) to your advantage.You can include your medieval RPG dungeon environment as part of our ‘Creating a Modular Kitbash in Blender' course, nearby to your medieval in or tavern based on ‘Blender 2.8 Complete Beginners Guide to 3D Modelling a Scene', or next to your medieval well or windmill using ‘Blender 2.8 Creating your First 3D Game Model' and ‘Blender to Unreal Engine 5' respectively.Until next time, happy modelling everyone!Neil - 3D Tudor

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