Create a complete 3D Animation - C4 - Facial Rigging

所在平台: Udemy

课程主页: https://www.udemy.com/course/bittersweet-pumpkin-chapter-04-facial-rigging/

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课程简介

**课程名称:** 利用 Maya 创建完整的 3D 面部绑定 **课程概要:** 本课程教授从概念到最终动画序列的完整工作流程,涵盖业界标准软件包的使用。课程所用技术适用于中小型工作室。涉及软件包括:ZBrush (模型创建)、Maya (绑定与动画) 和 3ds Max (视觉特效与渲染)。各章节可独立学习,方便根据需要选择跳课。 **第四章:Maya 面部绑定** 本章专注于面部绑定,从具有挑战性的唇部区域开始,采用先进的缎带绑定技术,最大限度地提高其灵活性。 针对奇幻角色的解剖结构不准确的眉毛,课程将探讨如何在易于设置和正常工作之间找到平衡,并展示实现理想眉毛绑定的方法。 此外,课程还将覆盖眼睑、眼球及面部所有相关元素的绑定。 本章还会实现无需脚本的灵活“唇部闭合”功能,帮助动画师实现卡通化的唇部效果,并为唇部添加控制器,以实现复杂的卡通唇部运动,如正弦波运动。 最后,课程将概述完成角色绑定所需的形变目标 (blendshapes) 和校正器。

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课程详情

In this course you learn about the whole workflow starting from a concept to a finished sequence using industry standard packages. The techniques used in this course are suitable for small to medium studios. The software used are:Zbrush to create the model , Maya for Rigging and Animation while I used 3DS Max for VFX and rendering.Each chapter can be watched separately. so you can jump between chapters at your ease.Chapter 04: Facial Rigging in MayaIf we are alike you will enjoy this chapter! We start the facial rigging by tackling the lips area that always represents some challenges using an advanced ribbon setup to get the maximum flexibility possible for this area.For this fantasy character the eyebrows are anatomically incorrect which makes it difficult to rig and get the desired deformation! We need to find a way between easy to setup and works without problems.. I will show you my way of doing it and how to achieve an appealing eyebrows rigging.We make sure to rig the eyelids , the eyes, and everything related to the face.We implement a flexible "lips sealing" without scripting to help the animator get the cartoony lips and also add tweakers for the lips if we want to achieve a complex cartoony lips movement such us: sine wave lips. We wrap up this chapter by adding the necessary blendshapes and correctives for our character.

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