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所在平台: Udemy |
课程主页: https://www.udemy.com/course/beginners-guide-to-creature-creation-for-games/
课程评论:没有评论
课程名称:游戏角色创作初学者指南 课程概述:如果你是初学者,想从零开始创建游戏角色并将其导入游戏引擎,那么欢迎加入Nexttut教育的《游戏角色创作初学者指南》。课程由具有8年行业经验的3D艺术家和制作人Abraham Leal主讲,他目前在Critical Hit工作室领导项目设计和制作。 学生评价: MARWAN AMMAR表示:“课程非常棒!老师Abraham Leal详细解释了各个方面,我非常喜欢他的教学方法,这门课程值得超过5颗星。” Prathamesh Suresh Jadhav说:“学到了很多新知识,老师很棒,课程也很好,真是喜欢,感谢你!” 课程结束时,你将能够根据概念重建一个3D角色,理解创建解剖结构、道具、可动画拓扑、UV、纹理及最终在虚幻引擎4中呈现专业外观所需的所有步骤。 课程内容包括: - Maya建模 - Zbrush雕刻 - 解剖学 - 重新拓扑 - UV映射 - 纹理处理 - 使用虚幻引擎4进行渲染 - 影视灯光 - 后期制作 课程将从Maya和Zbrush的基础知识开始,随后创建高模角色及所有道具与武器。接着,我们将进入Maya进行重新拓扑,以符合游戏引擎的规范。然后,将使用我最喜欢的几种技术在Substance Painter中对角色进行纹理处理。最后,我们将使用虚幻引擎4创建一个小场景,并为项目添加一些影视灯光效果。 谁适合报名:本课程特别为希望学习游戏角色整体创作流程的初学者和艺术家设计。如果你已经掌握基础,肯定也能在过程中学习到许多有用的技巧。因此,请确保安装好Maya、Zbrush、Substance Painter、Photoshop和虚幻引擎4,以便顺利跟上课程。 现在就报名,提升你的3D角色创作技能吧!
Student Reviews: MARWAN AMMAR says: Really an awesome course! the instructor Abraham Leal explains all aspects in detail I really like his teaching method, the course deserves more than 5 stars.Prathamesh Suresh Jadhav says: Learned a lots of new things, great teacher, great course. just loved it, Thank youAre you a beginner and want to create a game character from scratch and take that to a game engine ? If that is the case then I welcome you to Nexttut Education´s Begginers Guide to Creature Creation for Games. Instructor: My name is Abraham Leal, I am 3D Artist and producer and I have 8 years of experience in the industry. Currently I lead my own studio Critical Hit where we design and produce projects for the entertainment Industry.What you can do at the end: At the end of this course, you will able to recreate a 3D Character from a concept. You will understand all the necessary steps to create the Anatomy, Props, Animation Ready topoloogy, UVs, Textures and Materials needed for a final professional look in Unreal Engine 4.In this Course, we will be covering:Maya ModellingZbrush SculptingAnatomyRetopologyUV MappingTexturingRendering with Unreal Engine 4Cinematic LightingPost ProductionI will start the course by teaching you the basics of Maya and Zbrush. We will then jump into creating our high poly Character as well as all the props and weapons. We will then jump to Maya and Retopologize everything to meet the game engines guidelines. After that we will texture our character in substance painter using several of my favorite techniques. To finalize we will create a small scene using Unreal Engine 4 and we will add some cinematic lighting to our project.Who should enroll: I have designed this course for beginner level students and artists who want to learn the complete pipeline that we use to create a character for games. However if you already know the basics i am sure you can learn a lot of useful tips and tricks along the way. In this course i will be using Maya, Zbrush, Substance Painter, Photoshop and Unreal Engine 4, so be sure to have all of them installed to follow properly.Enroll now and take your 3d Character skills to the next level!