Become An FX Artist Using Houdini

所在平台: Udemy

课程主页: https://www.udemy.com/course/become-an-fx-artist-using-houdini/

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课程简介

**课程名称:** Become An FX Artist Using Houdini (使用 Houdini 成为特效艺术家) **课程概述:** 本课程是一门全面的 Houdini VFX 特效制作课程。课程将从基础知识讲起,涵盖 SOPs (Surface Operators) 的常用工具和技术,例如几何体分组、Circumference SOP 的精确车轮旋转应用、Chain SOP、Scatter and Align SOP 的程序化生成坦克履带等。 在掌握了 SOPs 的基础后,课程将深入讲解 Houdini 的动力学模块 DOPs (Dynamic Operators),学习创建更复杂的特效项目。课程将重点介绍 Houdini 20.5 和 Houdini 20 的最新更新,包括 RBD Car Rig、Clip SOP、Quad Remesh、Planar Inflate、Pyro Solver、Karma XPU 渲染、After Effects 合成、RBD Cone Twist Constraint、RBD Car Rig HDA 等。 **将学习到的关键技术包括:** * **Houdini 基础与工作流程:** 熟悉 Houdini 的界面、工具和高效的工作流程。 * **几何体处理:** 强大的几何体分组技术,利用 Circumference SOP 实现精确的车轮旋转。 * **程序化生成:** 使用 Chain SOP、Scatter and Align SOP 程序化地生成坦克履带等。 * **烟雾模拟:** 创建烟雾模拟网络,使用 Microsolvers、Pyro Burst Source SOP、pyropyro bake volume SOP、Pyro Sop Solver,以及将烟雾模拟用于粒子 advection。 * **粒子效果:** 渲染数百万粒子,粒子分解模拟,使用 Pop Grains 进行沙子和雪的模拟,使用 attractionweight 属性创建湿沙效果。 * **破碎效果:** 学习 Voronoi 和 Boolean 破碎,RBD Material Fracture。 * **Packed Primitives 和 Constraints:** 掌握 Packed Primitives 的使用,设置各种 Constraints,包括 Soft Constraints。 * **Vellum 模拟:** 从头设置 Vellum Solver,模拟布料撕裂、使用曲线定义撕裂、Vellum Soft Body 模拟(使用 Tetrahedron 创建软体模拟),以及使用 Vellum 创建链条和绳索模拟。 * **FLIP 模拟:** 理解 Viscosity(粘度)及其创意应用,使用 FLIP 模拟融化物体,高效地将 FLIP 缓存写入磁盘,从 FLIP 模拟粒子生成 Mesh,以及设置 FLIP 模拟的材质、灯光和渲染。 * **渲染与合成:** 学习在 Houdini 中设置 ACES,以及在 After Effects 中进行后期合成。 本课程旨在帮助学习者掌握 Houdini 的强大功能,创造出令人惊叹的视觉特效。

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课程详情

Updates: Houdini 20.5 (Update)RBD Car Rig - Houdini 20.5(Update)New Clip SOP - Houdini 20.5(Update)Quad Remesh - Houdini 20.5(Update)Planar Inflate - Houdini 20.5(Update)Expect more updates. Houdini 20 (Update)Pyro Solver - Houdini 20(Update)Rendering in Karma XPU - Houdini 20(Update)Compositing in After EffectsRBD Cone Twist Constraint - Houdini 20(Update)RBD Car Rig - Houdini 20(Update)RBD Car Rig HDA - Houdini 20(Update)We will start from the basics and once we got the fundamentals coverd we will be moving on to create some fun and practical projects. We will start from the houdini SOPs land and once we got the confident working with SOPs then we will jump into DOPs houdini dynamic operators land understand the basics of houdini dynamics and create more complex FX projects.This is a comprehensive Course teaching you how to create stunning VFX Shots using HoudiniHere some of the techniques you will Learn:Introduction to Houdini 18.5Workflow And Tools.Powerful techniques for grouping geometryImplementation of Circumference for accurate wheel rotationThe new Chain SOP in Houdini 18.5Procedurally Generating Tank TreadsThe New Scatter and Align SOP in Houdini 18.5Creating Smoke Simulation NetworkUsing MicrosolversThe New Pyro Burst Source SOP in Houdini 18.5The New Pyropyro bake volume SOP in Houdini 18.5The New Pyro Sop Solver in Houdini 18.5Setting up ACES in Houdini Using Smoke Simulation to Advect ParticlesRendering Millions of ParticlesParticles Disintegration SimulationUse Pop Grains for Sand and Snow SimulationsSetting up Attractionweight Attribute to creat Wet SandWe'll cover voronoi and boolean fracturing,RBD Material FractureWorking with Packed PrimitivesSetting up ConstraintsUnderstanding Soft ConstraintsSetting up Vellum Solver From ScracthTearing ClothUsing curves to define TearingVellum Soft BodyUsing Tetrahedron to create Soft Body SimulationUsing Vellum to create Chains and Rop SimulationWorking With Flip SolverUnderstanding Viscosity and Creative ways of using ViscosityUsing Flip Simulation to melt objectsEfficient ways of Writing Flip Caches to diskGenerating Mesh From Flip Simulation ParticlesSetting up Materials, Lighting, and Rendering Flip Simulation

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