Create a Battle Royale game using Unreal Engine 4 Blueprints

所在平台: Udemy

课程主页: https://www.udemy.com/course/battleroyale/

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**课程名称:** 使用虚幻引擎4蓝图制作大逃杀游戏 **课程概述:** 本课程旨在帮助学员快速掌握使用虚幻引擎4(UE4)的蓝图系统制作一款完整的大逃杀游戏。与市面上冗长且不够直接的教程不同,本课程专注于效率和实践,学员将在约8小时的学习后,拥有一款功能完备的大逃杀游戏原型,并可在此基础上进行扩展和创新。即使是游戏开发初学者,也能在不到一周的时间内完成一款可玩的大逃杀游戏。课程教授的技能可广泛应用于其他类型的游戏开发。 **课程亮点:** * **快速上手:** 利用UE4免费且AAA级的特性,以及易于入门的蓝图可视化脚本系统,无需编程基础即可学习。 * **实战导向:** 目标是产出完整的可玩游戏,让学员直接体验游戏开发成果。 * **高效率学习:** 课程简洁明了,直击要点,避免枯燥的技术细节。 * **技能迁移:** 蓝图学习为深入掌握C++奠定基础,为未来游戏开发职业生涯铺平道路。 **讲师介绍:** Reuben Ward 是一位经验丰富的虚幻引擎游戏工程师,拥有超过2年的专业大逃杀游戏开发经验。他在游戏开发教学方面也颇有建树,其YouTube视频教程已获得超过150万次观看。他擅长化繁为简,将游戏开发中的技术难点变得易于理解和掌握。 **课程目标:** 通过本课程,学员将能够: * 理解大逃杀游戏的核心机制。 * 熟练运用虚幻引擎4蓝图系统进行游戏逻辑设计。 * 独立开发一款基础的大逃杀游戏。 * 掌握可迁移的游戏开发通用技能。

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The C++ Survival Course is now available on my Patreon!Why does this course need to exist?Everyone has played a Battle Royale game such as Fortnite. Perhaps you've always wondered how to make your own, but found tutorials were too long and didn't get to the point?I want to put an end to Game Development being tiresome and boring. That is why at the end of the 8 hour series, you'll have a fully working Battle Royale game, ready to be built on and made into your own.That means that depending on your learning speed, you can have a working Battle Royale game completely finished in under a week. The lessons you will learn can be used to go on and make any other type of game you can think of.How is this possible?Unreal Engine 4 is completely free to use and is a AAA quality engine, used to make games such as Fortnite, Bioshock, Gears of War, and Borderlands. Unreal Engine ships with Blueprints, an industry standard tool that is the perfect gateway into the games industry for a beginner with no technical knowledge. Think of Blueprints as driving an automatic car: you'll be able to learn all the correct skills and concepts, without any extra distractions. It will also put you in a great position to go on to learn the more technical C++ language, if that is what you choose.Who is the teacher?The course is fully developed by Reuben Ward, who has been working professionally as an Unreal Engine Game Engineer, and has over 2 years experience working professionally developing Battle Royale games. He also has plenty of experience teaching game development, and his video tutorials have received over 1,500,000 views on YouTube.I understand how difficult Game Development can be when getting started, and that is why I love to take the technical boring parts of game development and make them as simple as possible. I hope you'll join me in making your own Battle Royale game!

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