Autodesk Maya Textures Baking

所在平台: Udemy

课程主页: https://www.udemy.com/course/autodesk-maya-textures-baking/

课程评论:没有评论

第一个写评论        关注课程

课程简介

课程名称:Autodesk Maya 纹理烘焙 课程概述:本课程旨在帮助学员提升游戏建模、UV展开和纹理烘焙技能,达到最高标准。您将学习创建3D游戏资产所需的基本概念、流程和工具,使用的主要软件为Maya和Substance Painter。这两款应用是全球游戏设计师常用的游戏资产建模工具。尽管可以使用其他软件,课程中介绍的流程仍然适用。您将深入理解如何建模游戏资产。 课程内容包括超过5个讲座,时长约1小时,适合任何对游戏资产设计、3D建模或纹理感兴趣的学员。课程开始于基本概念的理解,接着将学习Maya中的3D低多边形建模,使用简单的工具和命令。在创建模型后,您将学习如何优化和清理模型以适应游戏。随后,课程将讲解UV展开的各个方面,详细介绍纹理的各个环节。您将学习如何将高细节模型烘焙为低多边形模型,以在模型中创建细节。通过着色技术,您将把资产设计从基础提升到专业水平。 课程结束时,您将能够使用Maya和Substance Painter工具创建低多边形、高细节的游戏模型。

课程评论(0条)

课程详情

Develop your game modeling, UV unwrapping & texture baking skills to the highest standard through this course!Learn the basic concepts, process and tools that you will need to create 3D game assets with popular applications Maya and Substance Painter.Autodesk Maya and Substance Painter are mostly used applications for games assets modelling by game designers all over the world. However, you can use other applications but process will be same. You will have deep understanding how to model game assets.This course includes over 5 lectures and 1 hour of content, suited to anyone. If your interests lie in Game assets design, 3D modelling or texturing, then this course is for you.Starting with understanding the concept then you will move to 3D low poly modeling with easy tools and commands in Maya. After creating model, you will learn how to optimize and cleanup model for games. Then you go through unwrapping UVs. You will go through each aspect of texturing in detail, then you will bake high detailed model to low poly model, to create details in model. By shading technique, you will bring asset design from basic to advanced professional looking.At the end of the course, you will be able to create low poly high detailed game models by using Maya and Substance Painter tools.

课程标签

0人关注该课程

主题相关的课程