Animation with Unreal Engine

所在平台: Udemy

课程主页: https://www.udemy.com/course/animation-with-unreal-engine/

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课程简介

课程名称:使用虚幻引擎的动画 课程概述:虚幻引擎中的动画课程旨在提供对动画过程及其工具的全面理解。参与者将探索从骨骼创建、网格编辑到刚体控制实现和角色动画的每一个动画流水线阶段。课程涵盖了基础术语,重点概念包括蒙皮、控制 rig、动画序列和约束。 课程结构分为几个部分,首先介绍骨骼网格编辑工具和骨骼创建。接着深入蒙皮过程、刚体控制创建,以及使用 FK 和 IK 技术进行的动画。此外,还探讨了高级主题,例如全身 IK、形态目标和样条 rig。 参与者将学习如何准备虚幻引擎以进行动画、使用视口以及创建镜头。课程还涵盖了动画的基本方面,例如动画序列创建、姿势和插值使用,以及混合与动画剪切技术。课程还教授如何清理和编辑动画曲线以实现精确的效果。 课程的最后部分专注于通过蓝图进行动画集成,使不同动画之间的平滑混合,实现自然过渡。通过实践和深入的方法,本课程使参与者能够在虚幻引擎中创建令人惊叹的动画。

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课程详情

The Animation in Unreal Engine course focuses on providing a comprehensive understanding of the animation process and its tools within the engine. From skeleton creation and mesh editing to rigid control implementation and character animation, participants will explore every stage of the animation pipeline. Terminology is fundamental, and key concepts such as Skinning, Control Rig, Animation Sequences, and Constraints are covered.The course is structured into several sections, starting with an introduction to skeletal mesh editing tools and bone creation. It delves into the skinning process, rigid control creation, and animation using FK and IK techniques. Additionally, advanced topics like Full Body IK, Morph Targets, and Spline Rigging are explored.Participants will learn to prepare the engine for animation, work with the viewport, and create shots. Essential aspects of animation, such as Animation Sequence creation, Pose and Tween usage, as well as blending and animation cutting techniques, are covered. The course also teaches how to clean and edit animation curves for precise results.The final section of the course focuses on animation integration through Blueprints, enabling smooth blending between different animations to achieve natural transitions. With a practical and thorough approach, this course empowers participants to create stunning animations within Unreal Engine.

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