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所在平台: Udemy |
课程主页: https://www.udemy.com/course/animating-in-unreal-engine/
课程评论:没有评论
《Unreal Engine 5 角色动画制作》课程概述: 本课程将带您深入学习如何在Unreal Engine 5(UE5)中进行角色动画制作。课程从引擎内的基础动画操作入手,逐步引导您掌握各种工具和技巧,提升您的动画制作能力。您将接触到不同的工作流程,并能跟随视频教程实际操作,或者通过被动观看来吸收知识,并将其应用于您自己的项目中。 本课程适用于任何近期版本的Unreal Engine 5,并且将包含针对5.6及以上版本的特定功能更新。 课程内容涵盖了角色动画制作的关键工具,并沿途分享实用的技巧和窍门。这并非简单的功能罗列,而是一种循序渐进的技巧构建过程,您将了解到这些技巧如何在不同的工作流程中得到应用。您不仅能掌握UE5 Sequencer(序列器)的具体操作,更能学习到角色动画的基本原理。 课程中还包含一个作者特别制作的武器模型,您将学习如何为其进行绑定(rigging),使其准备好进行动画制作。随后,您还将学习如何将其与角色进行动画协同制作。这种方法和流程可以应用于任何角色或武器模型。 此外,课程还将讲解如何制作行走循环(walk cycles),并分享作者屡试不爽的公式化方法,消除猜测和估算,让您能够随意创造所需的动画风格,而无需担心循环时间、距离、循环长度等问题。 课程中的示例以UE5的mannequin(模特)为演示对象,主要关注写实的真人角色动作,但所教授的原则同样适用于任何风格的角色和动画。 动画制作需要时间和练习,而本课程将帮助您快速掌握所有最重要的工具,熟悉界面操作,并学习大量角色动画的独门秘籍。
In this course you will learn how to animate characters in Unreal Engine 5.We begin with the basics of animating within the engine, and then build up your skillset with various tools and techniques. You will explore different workflows as well as seeing full animation processes in action, which you can follow along with, or passively watch to absorb the information and apply to your own project.This course is suitable for any recent Unreal Engine 5 version, and will include further updates for 5.6+ specific features.Throughout the course you will be shown the important tools for character animation, with tricks and tips along the way. This isn't just a list of features, which could be overwhelming, but is instead a gradual build-up of techniques where you will be shown how they can be used in different workflows. You will not only pick up the specifics of animating in Unreal Engine's Sequencer, but you will learn the fundamentals of character animation.Included is a weapon model I have created for the course, where you will be shown the process of rigging it to be ready for animation. You will then be shown how to animate it alongside the character. This method/approach can be applied to any character or weapon model. We also cover creating walk cycles and I share my formulaic approach for taking out any guess-work or estimation, freeing you to create the style of animation you need without having to worry about cycle times, distances, loop length and so on.The examples shown in the course feature the UE5 mannequin for demonstration purposes and mainly focus on more realistic human character movement examples, but the principles taught can be applied to any style of character and any style of animation.Animation takes time and practice, but this course should get you up to speed with all of the most important tools and how to navigate the interface, as well as many tips and tricks for character animation.